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Diffstat (limited to 'source/gameengine/Expressions/VectorValue.cpp')
-rw-r--r--source/gameengine/Expressions/VectorValue.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/gameengine/Expressions/VectorValue.cpp b/source/gameengine/Expressions/VectorValue.cpp
index 96cc5b48338..07a2743b19f 100644
--- a/source/gameengine/Expressions/VectorValue.cpp
+++ b/source/gameengine/Expressions/VectorValue.cpp
@@ -47,7 +47,8 @@ CVectorValue::CVectorValue(float x,float y,float z, AllocationTYPE alloctype)
m_vec[KX_Z] = m_transformedvec[KX_Z] = z;
}
-CVectorValue::CVectorValue(double vec[],const char *name,AllocationTYPE alloctype) {
+CVectorValue::CVectorValue(double vec[],const char *name,AllocationTYPE alloctype)
+{
SetCustomFlag1(false);//FancyOutput=false;
@@ -64,7 +65,8 @@ CVectorValue::CVectorValue(double vec[],const char *name,AllocationTYPE alloctyp
SetName(name);
}
-CVectorValue::CVectorValue(double vec[],AllocationTYPE alloctype) {
+CVectorValue::CVectorValue(double vec[],AllocationTYPE alloctype)
+{
SetCustomFlag1(false);//FancyOutput=false;
@@ -201,7 +203,8 @@ const STR_String & CVectorValue::GetText()
return gstrVectorStr;
}
-CValue* CVectorValue::GetReplica() {
+CValue* CVectorValue::GetReplica()
+{
CVectorValue* replica = new CVectorValue(*this);
replica->ProcessReplica();
return replica;