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Diffstat (limited to 'source/gameengine/Expressions/intern/EmptyValue.cpp')
-rw-r--r-- | source/gameengine/Expressions/intern/EmptyValue.cpp | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/source/gameengine/Expressions/intern/EmptyValue.cpp b/source/gameengine/Expressions/intern/EmptyValue.cpp deleted file mode 100644 index 5083b50668f..00000000000 --- a/source/gameengine/Expressions/intern/EmptyValue.cpp +++ /dev/null @@ -1,133 +0,0 @@ -/** \file gameengine/Expressions/EmptyValue.cpp - * \ingroup expressions - */ - -// EmptyValue.cpp: implementation of the CEmptyValue class. -/* - * Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org> - * - * Permission to use, copy, modify, distribute and sell this software - * and its documentation for any purpose is hereby granted without fee, - * provided that the above copyright notice appear in all copies and - * that both that copyright notice and this permission notice appear - * in supporting documentation. Erwin Coumans makes no - * representations about the suitability of this software for any - * purpose. It is provided "as is" without express or implied warranty. - * - */ - -#include "EXP_EmptyValue.h" -#include "EXP_IntValue.h" -#include "EXP_FloatValue.h" -#include "EXP_StringValue.h" -#include "EXP_ErrorValue.h" -#include "EXP_ListValue.h" -#include "EXP_VoidValue.h" - -////////////////////////////////////////////////////////////////////// -// Construction/Destruction -////////////////////////////////////////////////////////////////////// - -CEmptyValue::CEmptyValue() -/* - * pre: - * effect: constructs a new CEmptyValue - */ -{ - SetModified(false); -} - - - -CEmptyValue::~CEmptyValue() -/* - * pre: - * effect: deletes the object - */ -{ - -} - - - -CValue *CEmptyValue::Calc(VALUE_OPERATOR op, CValue *val) -/* - * pre: - * ret: a new object containing the result of applying operator op to this - * object and val - */ -{ - return val->CalcFinal(VALUE_EMPTY_TYPE, op, this); - -} - - - -CValue * CEmptyValue::CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val) -/* - * pre: the type of val is dtype - * ret: a new object containing the result of applying operator op to val and - * this object - */ -{ - return val->AddRef(); -} - - - -double CEmptyValue::GetNumber() -{ - return 0; -} - - - -int CEmptyValue::GetValueType() -{ - return VALUE_EMPTY_TYPE; -} - - - -CListValue* CEmptyValue::GetPolySoup() -{ - CListValue* soup = new CListValue(); - //don't add any poly, while it's an empty value - return soup; -} - - - -bool CEmptyValue::IsInside(CValue* testpoint,bool bBorderInclude) -{ - // empty space is solid, so always inside - return true; -} - - - -double* CEmptyValue::GetVector3(bool bGetTransformedVec) -{ - assertd(false); // don't get vector from me - return ZeroVector(); -} - - - -static STR_String emptyString = STR_String(""); - - -const STR_String & CEmptyValue::GetText() -{ - return emptyString; -} - - - -CValue* CEmptyValue::GetReplica() -{ - CEmptyValue* replica = new CEmptyValue(*this); - replica->ProcessReplica(); - return replica; -} - |