diff options
Diffstat (limited to 'source/gameengine/Expressions/intern/FloatValue.cpp')
-rw-r--r-- | source/gameengine/Expressions/intern/FloatValue.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Expressions/intern/FloatValue.cpp b/source/gameengine/Expressions/intern/FloatValue.cpp index 0f86a429d81..814d3d3b908 100644 --- a/source/gameengine/Expressions/intern/FloatValue.cpp +++ b/source/gameengine/Expressions/intern/FloatValue.cpp @@ -55,7 +55,7 @@ pre: effect: constructs a new CFloatValue containing value fl */ { - + m_float = fl; SetName(name); if (alloctype==CValue::STACKVALUE) @@ -119,7 +119,7 @@ ret: a new object containing the result of applying operator op to val and */ { CValue *ret; - + switch (dtype) { case VALUE_INT_TYPE: { @@ -293,8 +293,8 @@ int CFloatValue::GetValueType() void CFloatValue::SetValue(CValue* newval) -{ - m_float = (float)newval->GetNumber(); +{ + m_float = (float)newval->GetNumber(); SetModified(true); } @@ -312,7 +312,7 @@ const STR_String & CFloatValue::GetText() CValue* CFloatValue::GetReplica() -{ +{ CFloatValue* replica = new CFloatValue(*this); replica->m_pstrRep = NULL; /* should be in CFloatValue::ProcessReplica() but its not defined, no matter */ replica->ProcessReplica(); |