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Diffstat (limited to 'source/gameengine/Expressions')
-rw-r--r--source/gameengine/Expressions/ListValue.h2
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp2
-rw-r--r--source/gameengine/Expressions/Value.h4
3 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Expressions/ListValue.h b/source/gameengine/Expressions/ListValue.h
index 26c11cccc7a..4446b40af16 100644
--- a/source/gameengine/Expressions/ListValue.h
+++ b/source/gameengine/Expressions/ListValue.h
@@ -34,7 +34,7 @@ public:
void Configure(CValue* menuvalue);
void Add(CValue* value);
- /** @attention not implemented yet :( */
+ /** \attention not implemented yet :( */
virtual CValue* Calc(VALUE_OPERATOR op,CValue *val);
virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype,
VALUE_OPERATOR op,
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 9f3b62b34d8..e772aec28e3 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -217,7 +217,7 @@ PyObject * PyObjectPlus::py_base_new(PyTypeObject *type, PyObject *args, PyObjec
}
/**
- * @param self A PyObjectPlus_Proxy
+ * \param self A PyObjectPlus_Proxy
*/
void PyObjectPlus::py_base_dealloc(PyObject *self) // python wrapper
{
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 64d7496a4e5..3a81ec05d5b 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -316,7 +316,7 @@ public:
virtual CValue* FindIdentifier(const STR_String& identifiername);
/** Set the wireframe color of this value depending on the CSG
* operator type <op>
- * @attention: not implemented */
+ * \attention: not implemented */
virtual void SetColorOperator(VALUE_OPERATOR op);
virtual const STR_String & GetText() = 0;
@@ -327,7 +327,7 @@ public:
virtual STR_String& GetName() = 0; // Retrieve the name of the value
virtual void SetName(const char *name) = 0; // Set the name of the value
/** Sets the value to this cvalue.
- * @attention this particular function should never be called. Why not abstract? */
+ * \attention this particular function should never be called. Why not abstract? */
virtual void SetValue(CValue* newval);
virtual CValue* GetReplica() =0;
virtual void ProcessReplica();