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Diffstat (limited to 'source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp')
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index 9f532527a80..369ec4257cf 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -59,10 +59,10 @@ SCA_Joystick::SCA_Joystick(short int index)
{
for (int i=0; i < JOYAXIS_MAX; i++)
m_axis_array[i] = 0;
-
+
for (int i=0; i < JOYHAT_MAX; i++)
m_hat_array[i] = 0;
-
+
#ifdef WITH_SDL
m_private = new PrivateData();
#endif
@@ -94,7 +94,7 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
return NULL;
}
- if (m_refCount == 0)
+ if (m_refCount == 0)
{
int i;
@@ -124,9 +124,9 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex )
JOYSTICK_ECHO("Error-Initializing-SDL: " << SDL_GetError());
return NULL;
}
-
+
m_joynum = SDL_NumJoysticks();
-
+
for (i = 0; i < m_joynum; i++) {
m_instance[i] = new SCA_Joystick(i);
m_instance[i]->CreateJoystickDevice();
@@ -189,7 +189,7 @@ bool SCA_Joystick::aAxisPairDirectionIsPositive(int axis, int dir)
res = pGetAxis(axis, 1);
else /* JOYAXIS_LEFT || JOYAXIS_RIGHT */
res = pGetAxis(axis, 0);
-
+
if (dir==JOYAXIS_DOWN || dir==JOYAXIS_RIGHT)
return (res > m_prec) ? true : false;
else /* JOYAXIS_UP || JOYAXIS_LEFT */
@@ -273,7 +273,7 @@ bool SCA_Joystick::CreateJoystickDevice(void)
if (m_joyindex>=m_joynum) {
/* don't print a message, because this is done anyway */
//JOYSTICK_ECHO("Joystick-Error: " << SDL_NumJoysticks() << " avaiable joystick(s)");
-
+
/* Need this so python args can return empty lists */
m_axismax = m_buttonmax = m_hatmax = 0;
return false;
@@ -282,9 +282,9 @@ bool SCA_Joystick::CreateJoystickDevice(void)
m_private->m_joystick = SDL_JoystickOpen(m_joyindex);
SDL_JoystickEventState(SDL_ENABLE);
m_isinit = true;
-
+
JOYSTICK_ECHO("Joystick " << m_joyindex << " initialized");
-
+
/* must run after being initialized */
m_axismax = SDL_JoystickNumAxes(m_private->m_joystick);
m_buttonmax = SDL_JoystickNumButtons(m_private->m_joystick);
@@ -292,12 +292,12 @@ bool SCA_Joystick::CreateJoystickDevice(void)
if (m_axismax > JOYAXIS_MAX) m_axismax = JOYAXIS_MAX; /* very unlikely */
else if (m_axismax < 0) m_axismax = 0;
-
+
if (m_hatmax > JOYHAT_MAX) m_hatmax = JOYHAT_MAX; /* very unlikely */
else if (m_hatmax < 0) m_hatmax = 0;
-
+
if (m_buttonmax < 0) m_buttonmax = 0;
-
+
}
return true;
#endif /* WITH_SDL */
@@ -355,7 +355,7 @@ int SCA_Joystick::pAxisTest(int axisnum)
* than what a short can hold. In other words, abs(MIN_SHORT) > MAX_SHRT. */
int i1 = m_axis_array[(axisnum * 2)];
int i2 = m_axis_array[(axisnum * 2) + 1];
-
+
/* long winded way to do:
* return max_ff(absf(i1), absf(i2))
* ...avoid abs from math.h */