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Diffstat (limited to 'source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp')
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp89
1 files changed, 71 insertions, 18 deletions
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
index ab523470e21..73ca288861d 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
@@ -24,47 +24,100 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+#ifndef DISABLE_SDL
#include <SDL.h>
+#endif
+
#include "SCA_Joystick.h"
#include "SCA_JoystickPrivate.h"
-
-void SCA_Joystick::OnAxisMotion(void)
+#ifndef DISABLE_SDL
+void SCA_Joystick::OnAxisMotion(SDL_Event* sdl_event)
{
pFillAxes();
- m_axisnum = m_private->m_event.jaxis.axis;
- m_axisvalue = m_private->m_event.jaxis.value;
- m_istrig = 1;
+ m_axisnum = sdl_event->jaxis.axis;
+ m_axisvalue = sdl_event->jaxis.value;
+ m_istrig_axis = 1;
}
-void SCA_Joystick::OnHatMotion(void)
+void SCA_Joystick::OnHatMotion(SDL_Event* sdl_event)
{
- m_hatdir = m_private->m_event.jhat.value;
- m_hatnum = m_private->m_event.jhat.hat;
- m_istrig = 1;
+ m_hatdir = sdl_event->jhat.value;
+ m_hatnum = sdl_event->jhat.hat;
+ m_istrig_hat = 1;
}
-
-void SCA_Joystick::OnButtonUp(void)
+void SCA_Joystick::OnButtonUp(SDL_Event* sdl_event)
{
+ m_istrig_button = 1;
+
+ /* this is needed for the "all events" option
+ * so we know if there are no buttons pressed */
+ int i;
+ for (i=0; i<m_buttonmax; i++) {
+ if (SDL_JoystickGetButton(m_private->m_joystick, i)) {
+ m_buttonnum = i;
+ return;
+ }
+ }
m_buttonnum = -2;
}
-void SCA_Joystick::OnButtonDown(void)
+void SCA_Joystick::OnButtonDown(SDL_Event* sdl_event)
{
- m_buttonmax = GetNumberOfButtons();
- if(m_private->m_event.jbutton.button >= 1 || m_private->m_event.jbutton.button <= m_buttonmax)
+ if(sdl_event->jbutton.button >= 0 || sdl_event->jbutton.button <= m_buttonmax)
{
- m_istrig = 1;
- m_buttonnum = m_private->m_event.jbutton.button;
+ m_istrig_button = 1;
+ m_buttonnum = sdl_event->jbutton.button;
}
}
-void SCA_Joystick::OnNothing(void)
+void SCA_Joystick::OnNothing(SDL_Event* sdl_event)
{
- m_istrig = 0;
+ m_istrig_axis = m_istrig_button = m_istrig_hat = 0;
+}
+
+/* only handle events for 1 joystick */
+
+void SCA_Joystick::HandleEvents(void)
+{
+ SDL_Event sdl_event;
+
+ int i;
+ for (i=0; i<JOYINDEX_MAX; i++) {
+ if(SCA_Joystick::m_instance[i])
+ SCA_Joystick::m_instance[i]->OnNothing(&sdl_event);
+ }
+
+ if(SDL_PollEvent(&sdl_event))
+ {
+ /* Note! m_instance[sdl_event.jaxis.which]
+ * will segfault if over JOYINDEX_MAX, not too nice but what are the chances? */
+ switch(sdl_event.type)
+ {
+ case SDL_JOYAXISMOTION:
+ SCA_Joystick::m_instance[sdl_event.jaxis.which]->OnAxisMotion(&sdl_event);
+ break;
+ case SDL_JOYHATMOTION:
+ SCA_Joystick::m_instance[sdl_event.jhat.which]->OnHatMotion(&sdl_event);
+ break;
+ case SDL_JOYBUTTONUP:
+ SCA_Joystick::m_instance[sdl_event.jbutton.which]->OnButtonUp(&sdl_event);
+ break;
+ case SDL_JOYBUTTONDOWN:
+ SCA_Joystick::m_instance[sdl_event.jbutton.which]->OnButtonDown(&sdl_event);
+ break;
+ case SDL_JOYBALLMOTION:
+ SCA_Joystick::m_instance[sdl_event.jball.which]->OnBallMotion(&sdl_event);
+ break;
+ default:
+ printf("SCA_Joystick::HandleEvents, Unknown SDL event, this should not happen\n");
+ break;
+ }
+ }
}
+#endif