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Diffstat (limited to 'source/gameengine/GameLogic/SCA_2DFilterActuator.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.cpp153
1 files changed, 0 insertions, 153 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
deleted file mode 100644
index 6a87d3ccb98..00000000000
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
+++ /dev/null
@@ -1,153 +0,0 @@
-/*
- * SCA_2DFilterActuator.cpp
- *
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/GameLogic/SCA_2DFilterActuator.cpp
- * \ingroup gamelogic
- */
-
-
-#include <stddef.h>
-
-#include "SCA_IActuator.h"
-#include "SCA_2DFilterActuator.h"
-
-#include <iostream>
-
-SCA_2DFilterActuator::~SCA_2DFilterActuator()
-{
-}
-
-SCA_2DFilterActuator::SCA_2DFilterActuator(
- SCA_IObject *gameobj,
- RAS_2DFilterManager::RAS_2DFILTER_MODE type,
- short flag,
- float float_arg,
- int int_arg,
- RAS_IRasterizer* rasterizer,
- SCA_IScene* scene)
- : SCA_IActuator(gameobj, KX_ACT_2DFILTER),
- m_type(type),
- m_disableMotionBlur(flag),
- m_float_arg(float_arg),
- m_int_arg(int_arg),
- m_rasterizer(rasterizer),
- m_scene(scene)
-{
- m_gameobj = NULL;
- if (gameobj) {
- m_propNames = gameobj->GetPropertyNames();
- m_gameobj = gameobj;
- }
-}
-
-
-CValue* SCA_2DFilterActuator::GetReplica()
-{
- SCA_2DFilterActuator* replica = new SCA_2DFilterActuator(*this);
- replica->ProcessReplica();
- return replica;
-}
-
-
-bool SCA_2DFilterActuator::Update()
-{
- bool bNegativeEvent = IsNegativeEvent();
- RemoveAllEvents();
-
-
- if (bNegativeEvent)
- return false; // do nothing on negative events
-
- if ( m_type == RAS_2DFilterManager::RAS_2DFILTER_MOTIONBLUR )
- {
- if (!m_disableMotionBlur)
- m_rasterizer->EnableMotionBlur(m_float_arg);
- else
- m_rasterizer->DisableMotionBlur();
-
- return false;
- }
- else if (m_type < RAS_2DFilterManager::RAS_2DFILTER_NUMBER_OF_FILTERS)
- {
- m_scene->Update2DFilter(m_propNames, m_gameobj, m_type, m_int_arg, m_shaderText);
- }
- // once the filter is in place, no need to update it again => disable the actuator
- return false;
-}
-
-
-void SCA_2DFilterActuator::SetScene(SCA_IScene *scene)
-{
- m_scene = scene;
-}
-
-void SCA_2DFilterActuator::SetShaderText(const char *text)
-{
- m_shaderText = text;
-}
-
-#ifdef WITH_PYTHON
-
-/* ------------------------------------------------------------------------- */
-/* Python functions */
-/* ------------------------------------------------------------------------- */
-
-/* Integration hooks ------------------------------------------------------- */
-PyTypeObject SCA_2DFilterActuator::Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "SCA_2DFilterActuator",
- sizeof(PyObjectPlus_Proxy),
- 0,
- py_base_dealloc,
- 0,
- 0,
- 0,
- 0,
- py_base_repr,
- 0,0,0,0,0,0,0,0,0,
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
- 0,0,0,0,0,0,0,
- Methods,
- 0,
- 0,
- &SCA_IActuator::Type,
- 0,0,0,0,0,0,
- py_base_new
-};
-
-PyMethodDef SCA_2DFilterActuator::Methods[] = {
- /* add python functions to deal with m_msg... */
- {NULL,NULL}
-};
-
-PyAttributeDef SCA_2DFilterActuator::Attributes[] = {
- KX_PYATTRIBUTE_STRING_RW("shaderText", 0, 64000, false, SCA_2DFilterActuator, m_shaderText),
- KX_PYATTRIBUTE_SHORT_RW("disableMotionBlur", 0, 1, true, SCA_2DFilterActuator, m_disableMotionBlur),
- KX_PYATTRIBUTE_ENUM_RW("mode",RAS_2DFilterManager::RAS_2DFILTER_ENABLED,RAS_2DFilterManager::RAS_2DFILTER_NUMBER_OF_FILTERS,false,SCA_2DFilterActuator,m_type),
- KX_PYATTRIBUTE_INT_RW("passNumber", 0, 100, true, SCA_2DFilterActuator, m_int_arg),
- KX_PYATTRIBUTE_FLOAT_RW("value", 0.0, 100.0, SCA_2DFilterActuator, m_float_arg),
- { NULL } //Sentinel
-};
-
-#endif