diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_2DFilterActuator.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_2DFilterActuator.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index c270d9a312b..7c1824cd4eb 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -40,20 +40,20 @@ SCA_2DFilterActuator::~SCA_2DFilterActuator() } SCA_2DFilterActuator::SCA_2DFilterActuator( - SCA_IObject *gameobj, + SCA_IObject *gameobj, RAS_2DFilterManager::RAS_2DFILTER_MODE type, - short flag, - float float_arg, - int int_arg, - RAS_IRasterizer* rasterizer, - SCA_IScene* scene) + short flag, + float float_arg, + int int_arg, + RAS_IRasterizer* rasterizer, + SCA_IScene* scene) : SCA_IActuator(gameobj, KX_ACT_2DFILTER), - m_type(type), - m_disableMotionBlur(flag), - m_float_arg(float_arg), - m_int_arg(int_arg), - m_rasterizer(rasterizer), - m_scene(scene) + m_type(type), + m_disableMotionBlur(flag), + m_float_arg(float_arg), + m_int_arg(int_arg), + m_rasterizer(rasterizer), + m_scene(scene) { m_gameobj = NULL; if(gameobj){ @@ -65,9 +65,9 @@ SCA_2DFilterActuator::SCA_2DFilterActuator( CValue* SCA_2DFilterActuator::GetReplica() { - SCA_2DFilterActuator* replica = new SCA_2DFilterActuator(*this); - replica->ProcessReplica(); - return replica; + SCA_2DFilterActuator* replica = new SCA_2DFilterActuator(*this); + replica->ProcessReplica(); + return replica; } @@ -94,7 +94,7 @@ bool SCA_2DFilterActuator::Update() m_scene->Update2DFilter(m_propNames, m_gameobj, m_type, m_int_arg, m_shaderText); } // once the filter is in place, no need to update it again => disable the actuator - return false; + return false; } |