diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp new file mode 100644 index 00000000000..768a3a45937 --- /dev/null +++ b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp @@ -0,0 +1,67 @@ +/** + * $Id$ + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include "SCA_ISensor.h" +#include "SCA_ActuatorEventManager.h" +#include "SCA_ActuatorSensor.h" + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + + +SCA_ActuatorEventManager::SCA_ActuatorEventManager(class SCA_LogicManager* logicmgr) + : SCA_EventManager(ACTUATOR_EVENTMGR), + m_logicmgr(logicmgr) +{ +} + + + +SCA_ActuatorEventManager::~SCA_ActuatorEventManager() +{ + +} + +void SCA_ActuatorEventManager::NextFrame() +{ + // check for changed actuator + for (set<SCA_ISensor*>::const_iterator it = m_sensors.begin();!(it==m_sensors.end());it++) + { + (*it)->Activate(m_logicmgr,NULL); + } +} + +void SCA_ActuatorEventManager::UpdateFrame() +{ + // update the state of actuator before executing them + for (set<SCA_ISensor*>::const_iterator it = m_sensors.begin();!(it==m_sensors.end());it++) + { + ((SCA_ActuatorSensor*)(*it))->Update(); + } +}
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