diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ActuatorSensor.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ActuatorSensor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp index fae8d2ba5a7..7f8dbef7758 100644 --- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp +++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp @@ -161,7 +161,7 @@ PyAttributeDef SCA_ActuatorSensor::Attributes[] = { { NULL } //Sentinel }; -PyObject* SCA_ActuatorSensor::_getattr(const STR_String& attr) { +PyObject* SCA_ActuatorSensor::_getattr(const char *attr) { PyObject* object = _getattr_self(Attributes, this, attr); if (object != NULL) return object; @@ -180,7 +180,7 @@ int SCA_ActuatorSensor::CheckActuator(void *self, const PyAttributeDef*) return 1; } -int SCA_ActuatorSensor::_setattr(const STR_String& attr, PyObject *value) { +int SCA_ActuatorSensor::_setattr(const char *attr, PyObject *value) { int ret = _setattr_self(Attributes, this, attr, value); if (ret >= 0) return ret; @@ -221,7 +221,7 @@ PyObject* SCA_ActuatorSensor::PySetActuator(PyObject* self, PyObject* args, PyOb } else { ; /* error: bad actuator name */ } - Py_Return; + Py_RETURN_NONE; } /* eof */ |