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Diffstat (limited to 'source/gameengine/GameLogic/SCA_AlwaysSensor.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
index cf78d109e16..1ca8545b062 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
@@ -32,6 +32,10 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
#ifdef WIN32
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.