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Diffstat (limited to 'source/gameengine/GameLogic/SCA_AlwaysSensor.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
index 6b697f4f15b..1a6a82a33eb 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
@@ -32,11 +32,10 @@
* \ingroup gamelogic
*/
-
-#if defined(WIN32) && !defined(FREE_WINDOWS)
-// This warning tells us about truncation of __long__ stl-generated names.
-// It can occasionally cause DevStudio to have internal compiler warnings.
-#pragma warning( disable : 4786 )
+#ifdef _MSC_VER
+ /* This warning tells us about truncation of __long__ stl-generated names.
+ * It can occasionally cause DevStudio to have internal compiler warnings. */
+# pragma warning( disable:4786 )
#endif
#include "SCA_AlwaysSensor.h"