diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_AlwaysSensor.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_AlwaysSensor.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp index 0f3b81a057e..f9e8a70ba41 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp +++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp @@ -1,4 +1,4 @@ -/** +/* * Always trigger * * $Id$ @@ -29,7 +29,12 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef WIN32 +/** \file gameengine/GameLogic/SCA_AlwaysSensor.cpp + * \ingroup gamelogic + */ + + +#if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. #pragma warning( disable : 4786 ) @@ -94,7 +99,7 @@ bool SCA_AlwaysSensor::Evaluate() return result; } -#ifndef DISABLE_PYTHON +#ifdef WITH_PYTHON /* ------------------------------------------------------------------------- */ /* Python functions */ |