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Diffstat (limited to 'source/gameengine/GameLogic/SCA_AlwaysSensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
deleted file mode 100644
index e0ab4279b1c..00000000000
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * SCA_AlwaysSensor.h
- *
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file SCA_AlwaysSensor.h
- * \ingroup gamelogic
- */
-
-#ifndef __SCA_ALWAYSSENSOR_H__
-#define __SCA_ALWAYSSENSOR_H__
-#include "SCA_ISensor.h"
-
-class SCA_AlwaysSensor : public SCA_ISensor
-{
- Py_Header
- bool m_alwaysresult;
-public:
- SCA_AlwaysSensor(class SCA_EventManager* eventmgr,
- SCA_IObject* gameobj);
- virtual ~SCA_AlwaysSensor();
- virtual CValue* GetReplica();
- virtual bool Evaluate();
- virtual bool IsPositiveTrigger();
- virtual void Init();
-};
-
-#endif /* __SCA_ALWAYSSENSOR_H__ */