diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_DelaySensor.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_DelaySensor.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp index 701bcb2fc2f..7bfe7a0771a 100644 --- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp +++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp @@ -1,4 +1,4 @@ -/** +/* * Delay trigger * * $Id$ @@ -29,12 +29,19 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef WIN32 +/** \file gameengine/GameLogic/SCA_DelaySensor.cpp + * \ingroup gamelogic + */ + + +#if defined(WIN32) && !defined(FREE_WINDOWS) // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. #pragma warning( disable : 4786 ) #endif +#include <stddef.h> + #include "SCA_DelaySensor.h" #include "SCA_LogicManager.h" #include "SCA_EventManager.h" @@ -120,7 +127,7 @@ bool SCA_DelaySensor::Evaluate() return trigger; } -#ifndef DISABLE_PYTHON +#ifdef WITH_PYTHON /* ------------------------------------------------------------------------- */ /* Python functions */ @@ -160,6 +167,6 @@ PyAttributeDef SCA_DelaySensor::Attributes[] = { { NULL } //Sentinel }; -#endif // DISABLE_PYTHON +#endif // WITH_PYTHON /* eof */ |