diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IActuator.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IActuator.cpp | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp new file mode 100644 index 00000000000..81efeb6e647 --- /dev/null +++ b/source/gameengine/GameLogic/SCA_IActuator.cpp @@ -0,0 +1,104 @@ +/** + * $Id$ + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#include "SCA_IActuator.h" + + +using namespace std; + +SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj, + PyTypeObject* T) : + SCA_ILogicBrick(gameobj,T) +{ + // nothing to do +} + + + +void SCA_IActuator::AddEvent(CValue* event) +{ + m_events.push_back(event); +} + + + +void SCA_IActuator::RemoveAllEvents() +{ // remove event queue! + for (vector<CValue*>::iterator i=m_events.begin(); !(i==m_events.end());i++) + { + (*i)->Release(); + } + m_events.clear(); +} + + + +bool SCA_IActuator::Update(double curtime,double deltatime) +{ + return true; +} + + + +bool SCA_IActuator::IsNegativeEvent() const +{ + bool bPositiveEvent(false); + bool bNegativeEvent(false); + + for (vector<CValue*>::const_iterator i=m_events.begin(); i!=m_events.end();++i) + { + if ((*i)->GetNumber() == 0.0f) + { + bNegativeEvent = true; + } else { + bPositiveEvent = true; + } + } + + // if at least 1 positive event, return false + + return !bPositiveEvent && bNegativeEvent; +} + + + +void SCA_IActuator::ProcessReplica() +{ + m_events.clear(); +} + + + +SCA_IActuator::~SCA_IActuator() +{ + RemoveAllEvents(); +} + |