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Diffstat (limited to 'source/gameengine/GameLogic/SCA_IActuator.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp
index 568d0eb4a89..eeca2d7b44c 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_IActuator.cpp
@@ -36,6 +36,7 @@ using namespace std;
SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj,
PyTypeObject* T) :
+ m_links(0),
SCA_ILogicBrick(gameobj,T)
{
// nothing to do
@@ -109,3 +110,12 @@ SCA_IActuator::~SCA_IActuator()
RemoveAllEvents();
}
+void SCA_IActuator::DecLink()
+{
+ m_links--;
+ if (m_links < 0)
+ {
+ printf("Warning: actuator %s has negative m_links: %d\n", m_name.Ptr(), m_links);
+ m_links = 0;
+ }
+}