Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IActuator.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp
index 9a355fdf3c9..ca67f5b672e 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_IActuator.cpp
@@ -49,7 +49,7 @@ bool SCA_IActuator::Update(double curtime, bool frame)
{
if (frame)
return Update();
-
+
return true;
}
@@ -99,7 +99,7 @@ SCA_IActuator::~SCA_IActuator()
void SCA_IActuator::DecLink()
{
m_links--;
- if (m_links < 0)
+ if (m_links < 0)
{
printf("Warning: actuator %s has negative m_links: %d\n", m_name.Ptr(), m_links);
m_links = 0;
@@ -123,8 +123,8 @@ void SCA_IActuator::UnlinkController(SCA_IController* controller)
return;
}
}
- printf("Missing link from actuator %s:%s to controller %s:%s\n",
- m_gameobj->GetName().ReadPtr(), GetName().ReadPtr(),
+ printf("Missing link from actuator %s:%s to controller %s:%s\n",
+ m_gameobj->GetName().ReadPtr(), GetName().ReadPtr(),
controller->GetParent()->GetName().ReadPtr(), controller->GetName().ReadPtr());
}