Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IActuator.h')
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.h32
1 files changed, 29 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index 00ba8c9ce4e..2f1c04192ab 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -41,6 +41,7 @@ class SCA_IActuator : public SCA_ILogicBrick
{
friend class SCA_LogicManager;
protected:
+ int m_type;
int m_links; // number of active links to controllers
// when 0, the actuator is automatically stopped
//std::vector<CValue*> m_events;
@@ -60,8 +61,33 @@ public:
/**
* This class also inherits the default copy constructors
*/
-
- SCA_IActuator(SCA_IObject* gameobj);
+ enum KX_ACTUATOR_TYPE {
+ KX_ACT_OBJECT,
+ KX_ACT_IPO,
+ KX_ACT_CAMERA,
+ KX_ACT_SOUND,
+ KX_ACT_PROPERTY,
+ KX_ACT_ADD_OBJECT,
+ KX_ACT_END_OBJECT,
+ KX_ACT_DYNAMIC,
+ KX_ACT_REPLACE_MESH,
+ KX_ACT_TRACKTO,
+ KX_ACT_CONSTRAINT,
+ KX_ACT_SCENE,
+ KX_ACT_RANDOM,
+ KX_ACT_MESSAGE,
+ KX_ACT_ACTION,
+ KX_ACT_CD,
+ KX_ACT_GAME,
+ KX_ACT_VISIBILITY,
+ KX_ACT_2DFILTER,
+ KX_ACT_PARENT,
+ KX_ACT_SHAPEACTION,
+ KX_ACT_STATE,
+ KX_ACT_ARMATURE,
+ };
+
+ SCA_IActuator(SCA_IObject* gameobj, KX_ACTUATOR_TYPE type);
/**
* UnlinkObject(...)
@@ -127,7 +153,7 @@ public:
void IncLink() { m_links++; }
void DecLink();
bool IsNoLink() const { return !m_links; }
-
+ bool IsType(KX_ACTUATOR_TYPE type) { return m_type == type; }
#ifdef WITH_CXX_GUARDEDALLOC
public: