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Diffstat (limited to 'source/gameengine/GameLogic/SCA_IActuator.h')
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index 7ffb21b5490..51bd6454d92 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -36,9 +36,9 @@ class SCA_IActuator : public SCA_ILogicBrick
{
friend class SCA_LogicManager;
protected:
- std::vector<CValue*> m_events;
int m_links; // number of active links to controllers
// when 0, the actuator is automatically stopped
+ std::vector<CValue*> m_events;
void RemoveAllEvents();
public: