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Diffstat (limited to 'source/gameengine/GameLogic/SCA_IInputDevice.h')
-rw-r--r--source/gameengine/GameLogic/SCA_IInputDevice.h334
1 files changed, 0 insertions, 334 deletions
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h
deleted file mode 100644
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--- a/source/gameengine/GameLogic/SCA_IInputDevice.h
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-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file SCA_IInputDevice.h
- * \ingroup gamelogic
- * \brief Interface for input devices. The defines for keyboard/system/mouse events
- * here are for internal use in the KX module.
- *
- */
-
-#ifndef __SCA_IINPUTDEVICE_H__
-#define __SCA_IINPUTDEVICE_H__
-
-#ifdef WITH_CXX_GUARDEDALLOC
-#include "MEM_guardedalloc.h"
-#endif
-
-class SCA_InputEvent
-{
-
-public:
- enum SCA_EnumInputs {
-
- KX_NO_INPUTSTATUS = 0,
- KX_JUSTACTIVATED,
- KX_ACTIVE,
- KX_JUSTRELEASED,
- };
-
- SCA_InputEvent(SCA_EnumInputs status=KX_NO_INPUTSTATUS,int eventval=0, int unicode=0)
- : m_status(status),
- m_eventval(eventval),
- m_unicode(unicode)
- {
-
- }
-
- SCA_EnumInputs m_status;
- int m_eventval;
- unsigned int m_unicode;
-};
-
-/* Originally from wm_event_types.h, now only used by GameEngine */
-#define MOUSEX MOUSEMOVE
-#define MOUSEY ACTIONMOUSE
-
-class SCA_IInputDevice
-{
-
-
-public:
-
- SCA_IInputDevice();
- virtual ~SCA_IInputDevice();
-
- enum KX_EnumInputs {
-
- KX_NOKEY = 0,
-
- // TIMERS
-
- KX_TIMER0,
- KX_TIMER1,
- KX_TIMER2,
-
- // SYSTEM
-
- /* Moved to avoid clashes with KX_RETKEY */
- KX_KEYBD,
- KX_RAWKEYBD,
- KX_REDRAW,
- KX_INPUTCHANGE,
- KX_QFULL,
- KX_WINFREEZE,
- KX_WINTHAW,
- /* thaw is 11 */
-
- /* move past retkey*/
- KX_WINCLOSE = 14,
- KX_WINQUIT,
- KX_Q_FIRSTTIME,
- /* sequence ends on 16 */
-
- // standard keyboard
-
- /* Because of the above preamble, KX_BEGINKEY is 15 ! This
- * means that KX_RETKEY on 13d (0Dh)) will double up with
- * KX_WINQUIT! Why is it 13? Because ascii 13d is Ctrl-M aka
- * CR! Its little brother, LF has 10d (0Ah). This is
- * dangerous, since the keyboards start scanning at
- * KX_BEGINKEY. I think the keyboard system should push its
- * key events instead of demanding the user to poll the
- * table... But that's for another time... The fix for now is
- * to move the above system events into a 'safe' (ie. unused)
- * range. I am loathe to move it away from this 'magical'
- * coincidence.. it's probably exploited somewhere. I hope the
- * close and quit events don't mess up 'normal' kb code
- * scanning.
- * */
- KX_BEGINKEY = 12,
-
- KX_RETKEY = 13,
- KX_SPACEKEY = 32,
- KX_PADASTERKEY = 42,
- KX_COMMAKEY = 44,
- KX_MINUSKEY = 45,
- KX_PERIODKEY = 46,
- KX_PLUSKEY = 47,
- KX_ZEROKEY = 48,
-
- KX_ONEKEY, // =49
- KX_TWOKEY,
- KX_THREEKEY,
- KX_FOURKEY,
- KX_FIVEKEY,
- KX_SIXKEY,
- KX_SEVENKEY,
- KX_EIGHTKEY,
- KX_NINEKEY, // = 57
-
- KX_AKEY = 97,
- KX_BKEY,
- KX_CKEY,
- KX_DKEY,
- KX_EKEY,
- KX_FKEY,
- KX_GKEY,
- KX_HKEY,
- KX_IKEY,
- KX_JKEY,
- KX_KKEY,
- KX_LKEY,
- KX_MKEY,
- KX_NKEY, // =110
- KX_OKEY,
- KX_PKEY,
- KX_QKEY,
- KX_RKEY,
- KX_SKEY,
- KX_TKEY,
- KX_UKEY,
- KX_VKEY,
- KX_WKEY,
- KX_XKEY, // =120
- KX_YKEY,
- KX_ZKEY, // =122
-
-
-
- KX_CAPSLOCKKEY, // 123
-
- KX_LEFTCTRLKEY, // 124
- KX_LEFTALTKEY,
- KX_RIGHTALTKEY,
- KX_RIGHTCTRLKEY,
- KX_RIGHTSHIFTKEY,
- KX_LEFTSHIFTKEY,// 129
-
- KX_ESCKEY, // 130
- KX_TABKEY, //131
-
-
- KX_LINEFEEDKEY, // 132
- KX_BACKSPACEKEY,
- KX_DELKEY,
- KX_SEMICOLONKEY, // 135
-
-
- KX_QUOTEKEY, //136
- KX_ACCENTGRAVEKEY, //137
-
- KX_SLASHKEY, //138
- KX_BACKSLASHKEY,
- KX_EQUALKEY,
- KX_LEFTBRACKETKEY,
- KX_RIGHTBRACKETKEY, // 142
-
- KX_LEFTARROWKEY, // 145
- KX_DOWNARROWKEY,
- KX_RIGHTARROWKEY,
- KX_UPARROWKEY, // 148
-
- KX_PAD2 ,
- KX_PAD4 ,
- KX_PAD6 ,
- KX_PAD8 ,
-
- KX_PAD1 ,
- KX_PAD3 ,
- KX_PAD5 ,
- KX_PAD7 ,
- KX_PAD9 ,
-
- KX_PADPERIOD,
- KX_PADSLASHKEY,
-
-
-
- KX_PAD0 ,
- KX_PADMINUS,
- KX_PADENTER,
- KX_PADPLUSKEY,
-
-
- KX_F1KEY ,
- KX_F2KEY ,
- KX_F3KEY ,
- KX_F4KEY ,
- KX_F5KEY ,
- KX_F6KEY ,
- KX_F7KEY ,
- KX_F8KEY ,
- KX_F9KEY ,
- KX_F10KEY,
- KX_F11KEY,
- KX_F12KEY,
- KX_F13KEY,
- KX_F14KEY,
- KX_F15KEY,
- KX_F16KEY,
- KX_F17KEY,
- KX_F18KEY,
- KX_F19KEY,
-
- KX_OSKEY,
-
- KX_PAUSEKEY,
- KX_INSERTKEY,
- KX_HOMEKEY ,
- KX_PAGEUPKEY,
- KX_PAGEDOWNKEY,
- KX_ENDKEY,
-
- // MOUSE
- KX_BEGINMOUSE,
-
- KX_BEGINMOUSEBUTTONS,
-
- KX_LEFTMOUSE,
- KX_MIDDLEMOUSE,
- KX_RIGHTMOUSE,
-
- KX_ENDMOUSEBUTTONS,
-
- KX_WHEELUPMOUSE,
- KX_WHEELDOWNMOUSE,
-
- KX_MOUSEX,
- KX_MOUSEY,
-
- KX_ENDMOUSE,
-
-
-
- KX_MAX_KEYS
-
- }; // enum
-
-
-protected:
- /**
- * m_eventStatusTables are two tables that contain current and previous
- * status of all events
- */
-
- SCA_InputEvent m_eventStatusTables[2][SCA_IInputDevice::KX_MAX_KEYS];
- /**
- * m_currentTable is index for m_keyStatusTable that toggle between 0 or 1
- */
- int m_currentTable;
- void ClearStatusTable(int tableid);
-
-public:
- virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)=0;
- virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode);
-
- /**
- * Count active events(active and just_activated)
- */
- virtual int GetNumActiveEvents();
-
- /**
- * Get the number of remapping events (just_activated, just_released)
- */
- virtual int GetNumJustEvents();
-
- virtual void HookEscape();
-
- /**
- * Next frame: we calculate the new key states. This goes as follows:
- *
- * KX_NO_INPUTSTATUS -> KX_NO_INPUTSTATUS
- * KX_JUSTACTIVATED -> KX_ACTIVE
- * KX_ACTIVE -> KX_ACTIVE
- * KX_JUSTRELEASED -> KX_NO_INPUTSTATUS
- *
- * Getting new events provides the
- * KX_NO_INPUTSTATUS->KX_JUSTACTIVATED and
- * KX_ACTIVE->KX_JUSTRELEASED transitions.
- */
- virtual void NextFrame();
-
-
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("GE:SCA_InputEvent")
-#endif
-};
-
-#endif /* __SCA_IINPUTDEVICE_H__ */
-