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Diffstat (limited to 'source/gameengine/GameLogic/SCA_ILogicBrick.h')
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index f9ef18cc348..46c62f0258a 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -81,7 +81,7 @@ public:
virtual double GetNumber();
virtual STR_String& GetName();
virtual void SetName(const char *);
-
+
bool IsActive()
{
return m_bActive;
@@ -101,7 +101,7 @@ public:
}
// insert in a QList at position corresponding to m_Execute_Priority
- // inside a longer list that contains elements of other objects.
+ // inside a longer list that contains elements of other objects.
// Sorting is done only between the elements of the same object.
// head is the head of the combined list
// current points to the first element of the object in the list, NULL if none yet
@@ -138,7 +138,7 @@ public:
#ifdef WITH_PYTHON
// python methods
-
+
static PyObject* pyattr_get_owner(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
// check that attribute is a property
@@ -152,14 +152,14 @@ public:
};
-protected:
+protected:
/* Some conversions to go with the bool type. */
/** Convert a KX_TRUE, KX_FALSE in Python to a c++ value. */
bool PyArgToBool(int boolArg);
/** Convert a a c++ value to KX_TRUE, KX_FALSE in Python. */
PyObject *BoolToPyArg(bool);
-
+
#endif /* WITH_PYTHON */
};