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Diffstat (limited to 'source/gameengine/GameLogic/SCA_IObject.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IObject.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h new file mode 100644 index 00000000000..e3c06a92b9f --- /dev/null +++ b/source/gameengine/GameLogic/SCA_IObject.h @@ -0,0 +1,126 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + * An abstract object that has some logic, python scripting and + * reference counting Note: transformation stuff has been moved to + * SceneGraph + */ + +#ifndef SCA_IOBJECT_H +#define SCA_IOBJECT_H + +#include "Value.h" +#include <vector> + +class SCA_ISensor; +class SCA_IController; +class SCA_IActuator; + + +typedef std::vector<SCA_ISensor *> SCA_SensorList; +typedef std::vector<SCA_IController *> SCA_ControllerList; +typedef std::vector<SCA_IActuator *> SCA_ActuatorList; + + +class SCA_IObject : public CValue +{ + + Py_Header; + +protected: + SCA_SensorList m_sensors; + SCA_ControllerList m_controllers; + SCA_ActuatorList m_actuators; + static class MT_Point3 m_sDummy; + + /** + * Ignore activity culling requests? + */ + bool m_ignore_activity_culling; + + /** + * Ignore updates? + */ + bool m_suspended; + +public: + + SCA_IObject(PyTypeObject* T=&Type); + virtual ~SCA_IObject(); + + SCA_ControllerList& GetControllers(); + SCA_SensorList& GetSensors(); + SCA_ActuatorList& GetActuators(); + + void AddSensor(SCA_ISensor* act); + void AddController(SCA_IController* act); + void AddActuator(SCA_IActuator* act); + + SCA_ISensor* FindSensor(const STR_String& sensorname); + SCA_IActuator* FindActuator(const STR_String& actuatorname); + SCA_IController* FindController(const STR_String& controllername); + + void SetCurrentTime(float currentTime); + + void ReParentLogic(); + + /** + * Set whether or not to ignore activity culling requests + */ + void SetIgnoreActivityCulling(bool b); + + /** + * Set whether or not this object wants to ignore activity culling + * requests + */ + bool GetIgnoreActivityCulling(); + + /** + * Suspend all progress. + */ + void Suspend(void); + + /** + * Resume progress + */ + void Resume(void); + + const class MT_Point3& ConvertPythonPylist(PyObject* pylist); + const class MT_Point3& ConvertPythonVectorArg(PyObject* args); + + // here come the python forwarded methods + PyObject* _getattr(char* attr); + +}; +#endif //SCA_IOBJECT_H + + + + |