diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IScene.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IScene.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp new file mode 100644 index 00000000000..e9ed8232824 --- /dev/null +++ b/source/gameengine/GameLogic/SCA_IScene.cpp @@ -0,0 +1,67 @@ +/** + * $Id$ + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#include "SCA_IScene.h" + + + +SCA_IScene::SCA_IScene() +{ +} + + + +SCA_IScene::~SCA_IScene() +{ + // release debugprop list + for (std::vector<SCA_DebugProp*>::iterator it = m_debugList.begin(); + !(it==m_debugList.end());it++) + { + delete (*it); + } +} + + +std::vector<SCA_DebugProp*>& SCA_IScene::GetDebugProperties() +{ + return m_debugList; +} + + + +void SCA_IScene::AddDebugProperty(class CValue* debugprop, + const STR_String &name) +{ + SCA_DebugProp* dprop = new SCA_DebugProp(); + dprop->m_obj = debugprop; + dprop->m_name = name; + m_debugList.push_back(dprop); +} |