diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_IScene.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_IScene.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp index a4c905096d7..07b7e008e83 100644 --- a/source/gameengine/GameLogic/SCA_IScene.cpp +++ b/source/gameengine/GameLogic/SCA_IScene.cpp @@ -39,8 +39,8 @@ SCA_DebugProp::SCA_DebugProp(): m_obj(NULL) SCA_DebugProp::~SCA_DebugProp() { - if (m_obj) - m_obj->Release(); + if (m_obj) + m_obj->Release(); } SCA_IScene::SCA_IScene() @@ -64,7 +64,7 @@ SCA_IScene::~SCA_IScene() } -std::vector<SCA_DebugProp*>& SCA_IScene::GetDebugProperties() +std::vector<SCA_DebugProp*>& SCA_IScene::GetDebugProperties() { return m_debugList; } @@ -129,7 +129,7 @@ void SCA_IScene::RemoveDebugProperty(class CValue *gameobj, void SCA_IScene::RemoveObjectDebugProperties(class CValue* gameobj) -{ +{ vector<SCA_DebugProp*>::iterator it = m_debugList.begin(); while (it != m_debugList.end()) { CValue* debugobj = (*it)->m_obj; |