diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_ISensor.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_ISensor.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp index 66dd69f93c4..44fbe1d4692 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.cpp +++ b/source/gameengine/GameLogic/SCA_ISensor.cpp @@ -70,12 +70,12 @@ SCA_ISensor::SCA_ISensor(SCA_IObject* gameobj, m_skipped_ticks = 0; m_state = false; m_prev_state = false; - + m_eventmgr = eventmgr; } -SCA_ISensor::~SCA_ISensor() +SCA_ISensor::~SCA_ISensor() { // intentionally empty } @@ -89,18 +89,18 @@ void SCA_ISensor::ProcessReplica() bool SCA_ISensor::IsPositiveTrigger() { bool result = false; - + if (m_eventval) { result = (m_eventval->GetNumber() != 0.0); } if (m_invert) { result = !result; } - + return result; } -void SCA_ISensor::SetPulseMode(bool posmode, +void SCA_ISensor::SetPulseMode(bool posmode, bool negmode, int skippedticks) { @@ -153,7 +153,7 @@ void SCA_ISensor::Init() void SCA_ISensor::DecLink() { m_links--; - if (m_links < 0) + if (m_links < 0) { printf("Warning: sensor %s has negative m_links: %d\n", m_name.Ptr(), m_links); m_links = 0; @@ -203,8 +203,8 @@ void SCA_ISensor::UnlinkController(SCA_IController* controller) return; } } - printf("Missing link from sensor %s:%s to controller %s:%s\n", - m_gameobj->GetName().ReadPtr(), GetName().ReadPtr(), + printf("Missing link from sensor %s:%s to controller %s:%s\n", + m_gameobj->GetName().ReadPtr(), GetName().ReadPtr(), controller->GetParent()->GetName().ReadPtr(), controller->GetName().ReadPtr()); } @@ -237,7 +237,7 @@ void SCA_ISensor::ActivateControllers(class SCA_LogicManager* logicmgr) void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr) { - + // calculate if a __triggering__ is wanted // don't evaluate a sensor that is not connected to any controller if (m_links && !m_suspended) { @@ -270,7 +270,7 @@ void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr) result = true; } m_pos_ticks = 0; - } + } } // negative pulse doesn't make sense in tap mode, skip if (m_neg_pulsemode && !m_tap) @@ -304,8 +304,8 @@ void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr) } if (!result && m_level) { - // This level sensor is connected to at least one controller that was just made - // active but it did not generate an event yet, do it now to those controllers only + // This level sensor is connected to at least one controller that was just made + // active but it did not generate an event yet, do it now to those controllers only for (vector<SCA_IController*>::const_iterator c= m_linkedcontrollers.begin(); c!=m_linkedcontrollers.end();++c) { @@ -314,7 +314,7 @@ void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr) logicmgr->AddTriggeredController(contr, this); } } - } + } } #ifdef WITH_PYTHON @@ -400,18 +400,18 @@ PyObject *SCA_ISensor::pyattr_get_status(void *self_v, const KX_PYATTRIBUTE_DEF { SCA_ISensor* self = static_cast<SCA_ISensor*>(self_v); int status = 0; - if (self->GetState()) + if (self->GetState()) { - if (self->GetState() == self->GetPrevState()) + if (self->GetState() == self->GetPrevState()) { status = 2; } - else + else { status = 1; } } - else if (self->GetState() != self->GetPrevState()) + else if (self->GetState() != self->GetPrevState()) { status = 3; } |