diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_JoystickManager.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_JoystickManager.cpp | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.cpp b/source/gameengine/GameLogic/SCA_JoystickManager.cpp deleted file mode 100644 index 780e4e9ce88..00000000000 --- a/source/gameengine/GameLogic/SCA_JoystickManager.cpp +++ /dev/null @@ -1,92 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file gameengine/GameLogic/SCA_JoystickManager.cpp - * \ingroup gamelogic - */ - -#include "SCA_JoystickSensor.h" -#include "SCA_JoystickManager.h" -#include "SCA_LogicManager.h" -//#include <vector> -#include "SCA_ISensor.h" - -//using namespace std; - - -SCA_JoystickManager::SCA_JoystickManager(class SCA_LogicManager* logicmgr) - : SCA_EventManager(logicmgr, JOY_EVENTMGR) -{ - int i; - for (i=0; i<JOYINDEX_MAX; i++) { - m_joystick[i] = SCA_Joystick::GetInstance( i ); - } -} - - -SCA_JoystickManager::~SCA_JoystickManager() -{ - int i; - for (i=0; i<JOYINDEX_MAX; i++) { - if (m_joystick[i]) - m_joystick[i]->ReleaseInstance(); - } -} - - -void SCA_JoystickManager::NextFrame(double curtime,double deltatime) -{ - // We should always handle events in case we want to grab them with Python -#ifdef WITH_SDL - SCA_Joystick::HandleEvents(); /* Handle all SDL Joystick events */ -#endif - - if (m_sensors.Empty()) { - return; - } - else { - ; - SG_DList::iterator<SCA_JoystickSensor> it(m_sensors); - for (it.begin();!it.end();++it) - { - SCA_JoystickSensor* joysensor = *it; - if (!joysensor->IsSuspended()) - { - joysensor->Activate(m_logicmgr); - } - } - } -} - - -SCA_Joystick *SCA_JoystickManager::GetJoystickDevice( short int joyindex) -{ - /* - *Return the instance of SCA_Joystick for use - */ - return m_joystick[joyindex]; -} |