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Diffstat (limited to 'source/gameengine/GameLogic/SCA_KeyboardSensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h141
1 files changed, 0 insertions, 141 deletions
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
deleted file mode 100644
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--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
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@@ -1,141 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file SCA_KeyboardSensor.h
- * \ingroup gamelogic
- * \brief Sensor for keyboard input
- */
-
-#ifndef __SCA_KEYBOARDSENSOR_H__
-#define __SCA_KEYBOARDSENSOR_H__
-
-#include "SCA_ISensor.h"
-#include "EXP_BoolValue.h"
-#include <list>
-
-/**
- * The keyboard sensor listens to the keyboard, and passes on events
- * on selected keystrokes. It has an alternate mode in which it logs
- * keypresses to a property. Note that these modes are not mutually
- * exclusive. */
-class SCA_KeyboardSensor : public SCA_ISensor
-{
- Py_Header
-
- /**
- * the key this sensor is sensing for
- */
- int m_hotkey;
- short int m_qual,m_qual2;
- short int m_val;
- /**
- * If this toggle is true, all incoming key events generate a
- * response.
- */
- bool m_bAllKeys;
-
- /**
- * The name of the property to which logged text is appended. If
- * this property is not defined, no logging takes place.
- */
- STR_String m_targetprop;
- /**
- * The property that indicates whether or not to log text when in
- * logging mode. If the property equals 0, no logging is done. For
- * all other values, logging is active. Logging can only become
- * active if there is a property to log to. Logging is independent
- * from hotkey settings. */
- STR_String m_toggleprop;
-
- /**
- * Log the keystrokes from the current input buffer.
- */
- void LogKeystrokes(void);
-
- /**
- * Adds this key-code to the target prop.
- */
- void AddToTargetProp(int keyIndex, int unicode);
-
- /**
- * Tests whether shift is pressed.
- */
- bool IsShifted(void);
-
-public:
- SCA_KeyboardSensor(class SCA_KeyboardManager* keybdmgr,
- short int hotkey,
- short int qual,
- short int qual2,
- bool bAllKeys,
- const STR_String& targetProp,
- const STR_String& toggleProp,
- SCA_IObject* gameobj,
- short int exitKey);
- virtual ~SCA_KeyboardSensor();
- virtual CValue* GetReplica();
- virtual void Init();
-
-
- short int GetHotkey();
- virtual bool Evaluate();
- virtual bool IsPositiveTrigger();
- bool TriggerOnAllKeys();
-
-#ifdef WITH_PYTHON
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
- // KeyEvents:
- KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,getEventList);
- // KeyStatus:
- KX_PYMETHOD_DOC_O(SCA_KeyboardSensor,getKeyStatus);
-
- static PyObject* pyattr_get_events(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
-#endif
-};
-
-
-/**
- * Transform keycodes to something printable.
- */
-char ToCharacter(int keyIndex, bool shifted);
-
-/**
- * Determine whether this character can be printed. We cannot use
- * the library functions here, because we need to test our own
- * keycodes. */
-bool IsPrintable(int keyIndex);
-
-/**
- * Tests whether this is a delete key.
- */
-bool IsDelete(int keyIndex);
-
-
-#endif /* __SCA_KEYBOARDSENSOR_H__ */