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Diffstat (limited to 'source/gameengine/GameLogic/SCA_LogicManager.h')
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index d0bd49e71af..751c03bc712 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -127,8 +127,8 @@ public:
// for the scripting... needs a FactoryManager later (if we would have time... ;)
void RegisterMeshName(const STR_String& meshname,void* mesh);
void UnregisterMeshName(const STR_String& meshname,void* mesh);
- CTR_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; };
- CTR_Map<STR_HashedString,void*>& GetActionMap() { return m_mapStringToActions; };
+ CTR_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; }
+ CTR_Map<STR_HashedString,void*>& GetActionMap() { return m_mapStringToActions; }
void RegisterActionName(const STR_String& actname,void* action);