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Diffstat (limited to 'source/gameengine/GameLogic/SCA_MouseSensor.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index 19365fbbb88..c5f6fdabbe8 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -102,7 +102,7 @@ int SCA_MouseSensor::UpdateHotkey(void *self, const PyAttributeDef*)
default:
; /* ignore, no hotkey */
}
- // return value is used in _setattr(),
+ // return value is used in py_setattro(),
// 0=attribute checked ok (see Attributes array definition)
return 0;
}
@@ -300,18 +300,21 @@ KX_PYMETHODDEF_DOC_O(SCA_MouseSensor, getButtonStatus,
/* ------------------------------------------------------------------------- */
PyTypeObject SCA_MouseSensor::Type = {
- PyObject_HEAD_INIT(&PyType_Type)
+ PyObject_HEAD_INIT(NULL)
0,
"SCA_MouseSensor",
sizeof(SCA_MouseSensor),
0,
PyDestructor,
0,
- __getattr,
- __setattr,
0,
- __repr,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+ 0,
+ 0,
+ py_base_repr,
+ 0,0,0,0,0,0,
+ py_base_getattro,
+ py_base_setattro,
+ 0,0,0,0,0,0,0,0,0,
Methods
};
@@ -338,20 +341,20 @@ PyAttributeDef SCA_MouseSensor::Attributes[] = {
{ NULL } //Sentinel
};
-PyObject* SCA_MouseSensor::_getattr(const char *attr)
+PyObject* SCA_MouseSensor::py_getattro(PyObject *attr)
{
- PyObject* object = _getattr_self(Attributes, this, attr);
+ PyObject* object = py_getattro_self(Attributes, this, attr);
if (object != NULL)
return object;
- _getattr_up(SCA_ISensor);
+ py_getattro_up(SCA_ISensor);
}
-int SCA_MouseSensor::_setattr(const char *attr, PyObject *value)
+int SCA_MouseSensor::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = _setattr_self(Attributes, this, attr, value);
+ int ret = py_setattro_self(Attributes, this, attr, value);
if (ret >= 0)
return ret;
- return SCA_ISensor::_setattr(attr, value);
+ return SCA_ISensor::py_setattro(attr, value);
}
/* eof */