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Diffstat (limited to 'source/gameengine/GameLogic/SCA_ORController.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.cpp26
1 files changed, 15 insertions, 11 deletions
diff --git a/source/gameengine/GameLogic/SCA_ORController.cpp b/source/gameengine/GameLogic/SCA_ORController.cpp
index 319ff04f776..42c0a67d657 100644
--- a/source/gameengine/GameLogic/SCA_ORController.cpp
+++ b/source/gameengine/GameLogic/SCA_ORController.cpp
@@ -60,7 +60,7 @@ CValue* SCA_ORController::GetReplica()
{
CValue* replica = new SCA_ORController(*this);
// this will copy properties and so on...
- CValue::AddDataToReplica(replica);
+ replica->ProcessReplica();
return replica;
}
@@ -76,21 +76,16 @@ void SCA_ORController::Trigger(SCA_LogicManager* logicmgr)
while ( (!sensorresult) && (!(is==m_linkedsensors.end())) )
{
sensor = *is;
- if (sensor->IsPositiveTrigger()) sensorresult = true;
+ if (sensor->GetState()) sensorresult = true;
is++;
}
- CValue* newevent = new CBoolValue(sensorresult);
-
for (vector<SCA_IActuator*>::const_iterator i=m_linkedactuators.begin();
!(i==m_linkedactuators.end());i++)
{
- SCA_IActuator* actua = *i;//m_linkedactuators.at(i);
- logicmgr->AddActiveActuator(actua,newevent);
+ SCA_IActuator* actua = *i;
+ logicmgr->AddActiveActuator(actua,sensorresult);
}
-
-
- newevent->Release();
}
/* ------------------------------------------------------------------------- */
@@ -99,8 +94,13 @@ void SCA_ORController::Trigger(SCA_LogicManager* logicmgr)
/* Integration hooks ------------------------------------------------------- */
PyTypeObject SCA_ORController::Type = {
- PyObject_HEAD_INIT(NULL)
- 0,
+#if (PY_VERSION_HEX >= 0x02060000)
+ PyVarObject_HEAD_INIT(NULL, 0)
+#else
+ /* python 2.5 and below */
+ PyObject_HEAD_INIT( NULL ) /* required py macro */
+ 0, /* ob_size */
+#endif
"SCA_ORController",
sizeof(PyObjectPlus_Proxy),
0,
@@ -138,4 +138,8 @@ PyObject* SCA_ORController::py_getattro(PyObject *attr) {
py_getattro_up(SCA_IController);
}
+PyObject* SCA_ORController::py_getattro_dict() {
+ py_getattro_dict_up(SCA_IController);
+}
+
/* eof */