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Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertyActuator.h')
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h90
1 files changed, 0 insertions, 90 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
deleted file mode 100644
index 57483bd0e05..00000000000
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file SCA_PropertyActuator.h
- * \ingroup gamelogic
- */
-
-#ifndef __SCA_PROPERTYACTUATOR_H__
-#define __SCA_PROPERTYACTUATOR_H__
-
-#include "SCA_IActuator.h"
-
-class SCA_PropertyActuator : public SCA_IActuator
-{
- Py_Header
-
- enum KX_ACT_PROP_MODE {
- KX_ACT_PROP_NODEF = 0,
- KX_ACT_PROP_ASSIGN,
- KX_ACT_PROP_ADD,
- KX_ACT_PROP_COPY,
- KX_ACT_PROP_TOGGLE,
- KX_ACT_PROP_LEVEL,
- KX_ACT_PROP_MAX
- };
-
- /**check whether this value is valid */
- bool isValid(KX_ACT_PROP_MODE mode);
-
- int m_type;
- STR_String m_propname;
- STR_String m_exprtxt;
- SCA_IObject* m_sourceObj; // for copy property actuator
-
-public:
-
-
-
- SCA_PropertyActuator(
- SCA_IObject* gameobj,
- SCA_IObject* sourceObj,
- const STR_String& propname,
- const STR_String& expr,
- int acttype);
-
-
- ~SCA_PropertyActuator();
-
- CValue*
- GetReplica(
- );
-
- virtual void ProcessReplica();
- virtual bool UnlinkObject(SCA_IObject* clientobj);
- virtual void Relink(CTR_Map<CTR_HashedPtr, void*> *obj_map);
-
- virtual bool
- Update();
-
- /* --------------------------------------------------------------------- */
- /* Python interface ---------------------------------------------------- */
- /* --------------------------------------------------------------------- */
-
-};
-
-#endif /* __KX_PROPERTYACTUATOR_DOC */