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Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertySensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h109
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diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
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+/**
+ * Property sensor
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __KX_PROPERTYSENSOR
+#define __KX_PROPERTYSENSOR
+
+#include "SCA_ISensor.h"
+
+class SCA_PropertySensor : public SCA_ISensor
+{
+ Py_Header;
+ //class CExpression* m_rightexpr;
+ int m_checktype;
+ STR_String m_checkpropval;
+ STR_String m_checkpropmaxval;
+ STR_String m_checkpropname;
+ STR_String m_previoustext;
+ bool m_lastresult;
+ bool m_recentresult;
+ CExpression* m_range_expr;
+
+ /**
+ * Test whether this is a sensible value (type check)
+ */
+ bool validValueForProperty(char *val, STR_String &prop);
+ protected:
+
+public:
+ enum KX_PROPSENSOR_TYPE {
+ KX_PROPSENSOR_NODEF = 0,
+ KX_PROPSENSOR_EQUAL,
+ KX_PROPSENSOR_NOTEQUAL,
+ KX_PROPSENSOR_INTERVAL,
+ KX_PROPSENSOR_CHANGED,
+ KX_PROPSENSOR_EXPRESSION,
+ KX_PROPSENSOR_MAX
+ };
+
+ const STR_String S_KX_PROPSENSOR_EQ_STRING;
+
+ SCA_PropertySensor(class SCA_EventManager* eventmgr,
+ SCA_IObject* gameobj,
+ const STR_String& propname,
+ const STR_String& propval,
+ const STR_String& propmaxval,
+ KX_PROPSENSOR_TYPE checktype,
+ PyTypeObject* T=&Type );
+
+ virtual ~SCA_PropertySensor();
+ virtual CValue* GetReplica();
+ void PrecalculateRangeExpression();
+ bool CheckPropertyCondition();
+
+ virtual bool Evaluate(CValue* event);
+ virtual bool IsPositiveTrigger();
+ virtual CValue* FindIdentifier(const STR_String& identifiername);
+
+ /* --------------------------------------------------------------------- */
+ /* Python interface ---------------------------------------------------- */
+ /* --------------------------------------------------------------------- */
+
+ virtual PyObject* _getattr(char *attr);
+
+ /* 1. getType */
+ KX_PYMETHOD_DOC(SCA_PropertySensor,GetType);
+ /* 2. setType */
+ KX_PYMETHOD_DOC(SCA_PropertySensor,SetType);
+ /* 3. setProperty */
+ KX_PYMETHOD_DOC(SCA_PropertySensor,SetProperty);
+ /* 4. getProperty */
+ KX_PYMETHOD_DOC(SCA_PropertySensor,GetProperty);
+ /* 5. getValue */
+ KX_PYMETHOD_DOC(SCA_PropertySensor,GetValue);
+ /* 6. setValue */
+ KX_PYMETHOD_DOC(SCA_PropertySensor,SetValue);
+
+};
+#endif