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Diffstat (limited to 'source/gameengine/GameLogic/SCA_PropertySensor.h')
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h19
1 files changed, 1 insertions, 18 deletions
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index ca942076efa..fee03dcf4c0 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -46,7 +46,6 @@ class SCA_PropertySensor : public SCA_ISensor
STR_String m_previoustext;
bool m_lastresult;
bool m_recentresult;
- CExpression* m_range_expr;
protected:
@@ -69,16 +68,10 @@ public:
const STR_String& propval,
const STR_String& propmaxval,
KX_PROPSENSOR_TYPE checktype);
-
- /**
- * For property sensor, it is used to release the pre-calculated expression
- * so that self references are removed before the sensor itself is released
- */
- virtual void Delete();
+
virtual ~SCA_PropertySensor();
virtual CValue* GetReplica();
virtual void Init();
- void PrecalculateRangeExpression();
bool CheckPropertyCondition();
virtual bool Evaluate();
@@ -96,16 +89,6 @@ public:
*/
static int validValueForProperty(void* self, const PyAttributeDef*);
- /**
- * Test whether this is a sensible value for interval (type check) and updates Range Expression
- */
- static int validValueForIntervalProperty(void* self, const PyAttributeDef*);
-
- /**
- * Test if the new mode is interval. If positive updates Range Expression
- */
- static int modeChange(void* self, const PyAttributeDef* attrdef);
-
#endif
};