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Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 0e6b9d1e8f1..1c5b597f937 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -300,7 +300,7 @@ bool SCA_PythonController::Compile()
* their user count. Not to mention holding references to wrapped data.
* This is especially bad when the PyObject for the wrapped data is free'd, after blender
* has alredy dealocated the pointer */
- PySys_SetObject( (char *)"last_traceback", Py_None);
+ PySys_SetObject( (char *)"last_traceback", NULL);
PyErr_Clear(); /* just to be sure */
return false;
@@ -358,7 +358,7 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
* their user count. Not to mention holding references to wrapped data.
* This is especially bad when the PyObject for the wrapped data is free'd, after blender
* has alredy dealocated the pointer */
- PySys_SetObject( (char *)"last_traceback", Py_None);
+ PySys_SetObject( (char *)"last_traceback", NULL);
PyErr_Clear(); /* just to be sure */
//PyRun_SimpleString(m_scriptText.Ptr());