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Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index ab7f57a5454..7dbbbb2a0d9 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -179,7 +179,7 @@ int SCA_PythonController::IsTriggered(class SCA_ISensor* sensor)
#ifdef WITH_PYTHON
/* warning, self is not the SCA_PythonController, its a PyObjectPlus_Proxy */
-PyObject* SCA_PythonController::sPyGetCurrentController(PyObject *self)
+PyObject *SCA_PythonController::sPyGetCurrentController(PyObject *self)
{
if (m_sCurrentController==NULL)
{
@@ -271,7 +271,7 @@ void SCA_PythonController::ErrorPrint(const char *error_msg)
}
bool SCA_PythonController::Compile()
-{
+{
//printf("py script modified '%s'\n", m_scriptName.Ptr());
m_bModified= false;
@@ -374,7 +374,7 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
m_sCurrentLogicManager = logicmgr;
PyObject *excdict= NULL;
- PyObject* resultobj= NULL;
+ PyObject *resultobj= NULL;
switch(m_mode) {
case SCA_PYEXEC_SCRIPT:
@@ -447,13 +447,13 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
// This doesn't appear to be needed anymore
//PyDict_Clear(excdict);
Py_DECREF(excdict);
- }
+ }
m_triggeredSensors.clear();
m_sCurrentController = NULL;
}
-PyObject* SCA_PythonController::PyActivate(PyObject *value)
+PyObject *SCA_PythonController::PyActivate(PyObject *value)
{
if (m_sCurrentController != this) {
PyErr_SetString(PyExc_SystemError, "Cannot add an actuator from a non-active controller");
@@ -468,7 +468,7 @@ PyObject* SCA_PythonController::PyActivate(PyObject *value)
Py_RETURN_NONE;
}
-PyObject* SCA_PythonController::PyDeActivate(PyObject *value)
+PyObject *SCA_PythonController::PyDeActivate(PyObject *value)
{
if (m_sCurrentController != this) {
PyErr_SetString(PyExc_SystemError, "Cannot add an actuator from a non-active controller");
@@ -483,7 +483,7 @@ PyObject* SCA_PythonController::PyDeActivate(PyObject *value)
Py_RETURN_NONE;
}
-PyObject* SCA_PythonController::pyattr_get_script(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+PyObject *SCA_PythonController::pyattr_get_script(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
//SCA_PythonController* self= static_cast<SCA_PythonController*>(static_cast<SCA_IController*>(static_cast<SCA_ILogicBrick*>(static_cast<CValue*>(static_cast<PyObjectPlus*>(self_v)))));
// static_cast<void *>(dynamic_cast<Derived *>(obj)) - static_cast<void *>(obj)