diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_PythonController.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp index 94a8628ca79..ab7f57a5454 100644 --- a/source/gameengine/GameLogic/SCA_PythonController.cpp +++ b/source/gameengine/GameLogic/SCA_PythonController.cpp @@ -71,21 +71,19 @@ SCA_PythonController::SCA_PythonController(SCA_IObject* gameobj, int mode) } -/* +#if 0 //debugging -CValue* SCA_PythonController::AddRef() +CValue *SCA_PythonController::AddRef() { //printf("AddRef refcount = %i\n",GetRefCount()); return CValue::AddRef(); } -int SCA_PythonController::Release() +int SCA_PythonController::Release() { //printf("Release refcount = %i\n",GetRefCount()); return CValue::Release(); } -*/ - - +#endif SCA_PythonController::~SCA_PythonController() { @@ -122,13 +120,14 @@ CValue* SCA_PythonController::GetReplica() if (m_pythondictionary) replica->m_pythondictionary = PyDict_Copy(m_pythondictionary); - /* +#if 0 // The other option is to incref the replica->m_pythondictionary - // the replica objects can then share data. if (m_pythondictionary) Py_INCREF(replica->m_pythondictionary); - */ #endif + +#endif /* WITH_PYTHON */ // this will copy properties and so on... replica->ProcessReplica(); |