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Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 45d3be01bbb..5914120d2c2 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -264,7 +264,7 @@ void SCA_PythonController::ErrorPrint(const char *error_msg)
/* Added in 2.48a, the last_traceback can reference Objects for example, increasing
* their user count. Not to mention holding references to wrapped data.
* This is especially bad when the PyObject for the wrapped data is free'd, after blender
- * has alredy dealocated the pointer */
+ * has already dealocated the pointer */
PySys_SetObject( (char *)"last_traceback", NULL);
PyErr_Clear(); /* just to be sure */
}
@@ -452,7 +452,7 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
/* Added in 2.48a, the last_traceback can reference Objects for example, increasing
* their user count. Not to mention holding references to wrapped data.
* This is especially bad when the PyObject for the wrapped data is free'd, after blender
- * has alredy dealocated the pointer */
+ * has already dealocated the pointer */
PySys_SetObject( (char *)"last_traceback", NULL);
PyErr_Clear(); /* just to be sure */
}