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Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomActuator.h')
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index 41d19f5b4c4..d28586b267e 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -1,7 +1,4 @@
-/**
- * Draw a random number, and put it in a property
- *
- *
+/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
@@ -30,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file SCA_RandomActuator.h
+ * \ingroup gamelogic
+ * \brief Draw a random number, and put it in a property
+ */
+
#ifndef __KX_RANDOMACTUATOR
#define __KX_RANDOMACTUATOR
@@ -92,7 +94,7 @@ class SCA_RandomActuator : public SCA_IActuator
virtual CValue* GetReplica();
virtual void ProcessReplica();
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
/* --------------------------------------------------------------------- */
/* Python interface ---------------------------------------------------- */
@@ -112,7 +114,7 @@ class SCA_RandomActuator : public SCA_IActuator
KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setFloatNormal);
KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setFloatNegativeExponential);
-#endif // DISABLE_PYTHON
+#endif // WITH_PYTHON
}; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */