diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomActuator.h')
-rw-r--r-- | source/gameengine/GameLogic/SCA_RandomActuator.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h index 32b29fc4f43..0bce4b765f6 100644 --- a/source/gameengine/GameLogic/SCA_RandomActuator.h +++ b/source/gameengine/GameLogic/SCA_RandomActuator.h @@ -41,11 +41,11 @@ class SCA_RandomActuator : public SCA_IActuator Py_Header /** Property to assign to */ STR_String m_propname; - - /** First parameter. The meaning of the parameters depends on the + + /** First parameter. The meaning of the parameters depends on the * distribution */ float m_parameter1; - /** Second parameter. The meaning of the parameters depends on the + /** Second parameter. The meaning of the parameters depends on the * distribution */ float m_parameter2; @@ -60,7 +60,7 @@ class SCA_RandomActuator : public SCA_IActuator /** apply constraints for the chosen distribution to the parameters */ void enforceConstraints(void); - + public: enum KX_RANDOMACT_MODE { @@ -79,7 +79,7 @@ class SCA_RandomActuator : public SCA_IActuator }; /** distribution type */ KX_RANDOMACT_MODE m_distribution; - + SCA_RandomActuator(class SCA_IObject* gameobj, long seed, KX_RANDOMACT_MODE mode, @@ -88,12 +88,12 @@ class SCA_RandomActuator : public SCA_IActuator const STR_String &propName); virtual ~SCA_RandomActuator(); virtual bool Update(); - + virtual CValue* GetReplica(); virtual void ProcessReplica(); #ifdef WITH_PYTHON - + /* --------------------------------------------------------------------- */ /* Python interface ---------------------------------------------------- */ /* --------------------------------------------------------------------- */ |