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Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomNumberGenerator.h')
-rw-r--r--source/gameengine/GameLogic/SCA_RandomNumberGenerator.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
deleted file mode 100644
index 574958e9bec..00000000000
--- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file SCA_RandomNumberGenerator.h
- * \ingroup gamelogic
- * \brief Generate random numbers that can be used by other components. Each
- * generator needs its own generator, so that the seed can be set
- * on a per-generator basis.
- */
-
-#ifndef __SCA_RANDOMNUMBERGENERATOR_H__
-#define __SCA_RANDOMNUMBERGENERATOR_H__
-
-#ifdef WITH_CXX_GUARDEDALLOC
-#include "MEM_guardedalloc.h"
-#endif
-
-class SCA_RandomNumberGenerator {
-
- /* reference counted for memleak */
- int m_refcount;
-
- /** base seed */
- long m_seed;
-
- /* A bit silly.. The N parameter is a define in the .cpp file */
- /** the array for the state vector */
- /* unsigned long mt[N]; */
- unsigned long mt[624];
-
- /** mti==N+1 means mt[KX_MT_VectorLength] is not initialized */
- int mti; /* initialized in the cpp file */
-
- /** Calculate a start vector */
- void SetStartVector(void);
- public:
- SCA_RandomNumberGenerator(long seed);
- ~SCA_RandomNumberGenerator();
- unsigned long Draw();
- float DrawFloat();
- long GetSeed();
- void SetSeed(long newseed);
- SCA_RandomNumberGenerator* AddRef()
- {
- ++m_refcount;
- return this;
- }
- void Release()
- {
- if (--m_refcount == 0)
- delete this;
- }
-
-
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("GE:SCA_RandomNumberGenerator")
-#endif
-};
-
-#endif /* __SCA_RANDOMNUMBERGENERATOR_H__ */
-