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Diffstat (limited to 'source/gameengine/GameLogic/SCA_RandomSensor.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index 8f2dc8d80f5..0757655e7db 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -46,7 +46,7 @@
/* Native functions */
/* ------------------------------------------------------------------------- */
-SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr,
+SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
int startseed)
: SCA_ISensor(gameobj,eventmgr)
@@ -57,7 +57,7 @@ SCA_RandomSensor::SCA_RandomSensor(SCA_EventManager* eventmgr,
-SCA_RandomSensor::~SCA_RandomSensor()
+SCA_RandomSensor::~SCA_RandomSensor()
{
m_basegenerator->Release();
}
@@ -89,7 +89,7 @@ void SCA_RandomSensor::ProcessReplica()
bool SCA_RandomSensor::IsPositiveTrigger()
-{
+{
return (m_invert !=m_lastdraw);
}