diff options
Diffstat (limited to 'source/gameengine/GameLogic/SCA_TimeEventManager.cpp')
-rw-r--r-- | source/gameengine/GameLogic/SCA_TimeEventManager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp index c56a1496823..7aa57b1b6b3 100644 --- a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp @@ -75,7 +75,7 @@ void SCA_TimeEventManager::NextFrame(double curtime, double fixedtime) if (m_timevalues.size() > 0 && fixedtime > 0.0) { CFloatValue* floatval = new CFloatValue(curtime); - + // update sensors, but ... need deltatime ! for (vector<CValue*>::iterator it = m_timevalues.begin(); !(it == m_timevalues.end()); ++it) @@ -84,7 +84,7 @@ void SCA_TimeEventManager::NextFrame(double curtime, double fixedtime) floatval->SetFloat(newtime); (*it)->SetValue(floatval); } - + floatval->Release(); } } |