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Diffstat (limited to 'source/gameengine/GameLogic/SCA_XORController.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/source/gameengine/GameLogic/SCA_XORController.cpp b/source/gameengine/GameLogic/SCA_XORController.cpp
index 9232120075f..5afb3a750f5 100644
--- a/source/gameengine/GameLogic/SCA_XORController.cpp
+++ b/source/gameengine/GameLogic/SCA_XORController.cpp
@@ -77,19 +77,12 @@ void SCA_XORController::Trigger(SCA_LogicManager* logicmgr)
}
}
- CValue* newevent = new CBoolValue(sensorresult);
-
for (vector<SCA_IActuator*>::const_iterator i=m_linkedactuators.begin();
!(i==m_linkedactuators.end());i++)
{
- SCA_IActuator* actua = *i;//m_linkedactuators.at(i);
- logicmgr->AddActiveActuator(actua,newevent);
+ SCA_IActuator* actua = *i;
+ logicmgr->AddActiveActuator(actua,sensorresult);
}
-
- // every actuator that needs the event, has a it's own reference to it now so
- // release it (so to be clear: if there is no actuator, it's deleted right now)
- newevent->Release();
-
}