diff options
Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r-- | source/gameengine/GameLogic/SCA_LogicManager.h | 1 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_PythonController.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SConscript | 4 |
3 files changed, 6 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h index 9ddb62df361..f92b27f641a 100644 --- a/source/gameengine/GameLogic/SCA_LogicManager.h +++ b/source/gameengine/GameLogic/SCA_LogicManager.h @@ -127,6 +127,7 @@ public: void RegisterMeshName(const STR_String& meshname,void* mesh); void UnregisterMeshName(const STR_String& meshname,void* mesh); GEN_Map<STR_HashedString,void*>& GetMeshMap() { return m_mapStringToMeshes; }; + GEN_Map<STR_HashedString,void*>& GetActionMap() { return m_mapStringToActions; }; void RegisterActionName(const STR_String& actname,void* action); diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp index 1f05846abe4..45f0684c02f 100644 --- a/source/gameengine/GameLogic/SCA_PythonController.cpp +++ b/source/gameengine/GameLogic/SCA_PythonController.cpp @@ -214,7 +214,7 @@ SCA_IActuator* SCA_PythonController::LinkedActuatorFromPy(PyObject *value) PyErr_Format(PyExc_ValueError, "'%s' not in this python controllers actuator list", _PyUnicode_AsString(value_str)); Py_DECREF(value_str); - return false; + return NULL; } const char* SCA_PythonController::sPyGetCurrentController__doc__ = "getCurrentController()"; diff --git a/source/gameengine/GameLogic/SConscript b/source/gameengine/GameLogic/SConscript index 507bb7f0bdd..c9d1fed875d 100644 --- a/source/gameengine/GameLogic/SConscript +++ b/source/gameengine/GameLogic/SConscript @@ -23,4 +23,8 @@ if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'): if env['BF_DEBUG']: defs.append('_DEBUG') +if env['WITH_BF_CXX_GUARDEDALLOC']: + defs.append('WITH_CXX_GUARDEDALLOC') + incs += ' #/intern/guardedalloc' + env.BlenderLib ( 'bf_logic', sources, Split(incs), defs, libtype=['core','player'], priority=[330,65], cxx_compileflags=env['BGE_CXXFLAGS']) |