diff options
Diffstat (limited to 'source/gameengine/GameLogic')
38 files changed, 0 insertions, 150 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp index 24f919b7364..f6d24af0e67 100644 --- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp +++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp @@ -26,9 +26,6 @@ #include "SCA_IActuator.h" #include "SCA_2DFilterActuator.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif #include <iostream> SCA_2DFilterActuator::~SCA_2DFilterActuator() diff --git a/source/gameengine/GameLogic/SCA_ANDController.cpp b/source/gameengine/GameLogic/SCA_ANDController.cpp index 134e363708c..53c9be5215e 100644 --- a/source/gameengine/GameLogic/SCA_ANDController.cpp +++ b/source/gameengine/GameLogic/SCA_ANDController.cpp @@ -34,10 +34,6 @@ #include "SCA_LogicManager.h" #include "BoolValue.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp index 5b2bdb07892..9a6ed25a203 100644 --- a/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp @@ -30,10 +30,6 @@ #include "SCA_ActuatorEventManager.h" #include "SCA_ActuatorSensor.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_ActuatorEventManager::SCA_ActuatorEventManager(class SCA_LogicManager* logicmgr) : SCA_EventManager(logicmgr, ACTUATOR_EVENTMGR) diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp index af5c3e7d364..c77e58d2f3b 100644 --- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp +++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp @@ -34,10 +34,6 @@ #include "SCA_EventManager.h" #include "SCA_LogicManager.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_ActuatorSensor::SCA_ActuatorSensor(SCA_EventManager* eventmgr, SCA_IObject* gameobj, const STR_String& actname) diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp index d1d7ac2095e..7ecd286ea43 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp @@ -35,10 +35,6 @@ #include <vector> #include "SCA_ISensor.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - using namespace std; SCA_AlwaysEventManager::SCA_AlwaysEventManager(class SCA_LogicManager* logicmgr) diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp index 6198a3ba471..0f3b81a057e 100644 --- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp +++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp @@ -29,10 +29,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/GameLogic/SCA_BasicEventManager.cpp b/source/gameengine/GameLogic/SCA_BasicEventManager.cpp index f07d3309386..2fdb1a96216 100644 --- a/source/gameengine/GameLogic/SCA_BasicEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_BasicEventManager.cpp @@ -35,10 +35,6 @@ #include <vector> #include "SCA_ISensor.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - using namespace std; SCA_BasicEventManager::SCA_BasicEventManager(class SCA_LogicManager* logicmgr) diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp index 502c2cb6370..701bcb2fc2f 100644 --- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp +++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp @@ -29,10 +29,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/GameLogic/SCA_EventManager.cpp b/source/gameengine/GameLogic/SCA_EventManager.cpp index c78acd380e0..3a4a06ebfbd 100644 --- a/source/gameengine/GameLogic/SCA_EventManager.cpp +++ b/source/gameengine/GameLogic/SCA_EventManager.cpp @@ -30,10 +30,6 @@ #include "SCA_EventManager.h" #include "SCA_ISensor.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_EventManager::SCA_EventManager(SCA_LogicManager* logicmgr, EVENT_MANAGER_TYPE mgrtype) :m_logicmgr(logicmgr), diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp index 0db36099984..b678648ca58 100644 --- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp +++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp @@ -38,10 +38,6 @@ #include <stdio.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp index 9755d151fb3..b836227895f 100644 --- a/source/gameengine/GameLogic/SCA_IActuator.cpp +++ b/source/gameengine/GameLogic/SCA_IActuator.cpp @@ -29,10 +29,6 @@ #include "SCA_IActuator.h" #include <stdio.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - using namespace std; SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj, KX_ACTUATOR_TYPE type) : diff --git a/source/gameengine/GameLogic/SCA_IController.cpp b/source/gameengine/GameLogic/SCA_IController.cpp index c72dfcc696c..c291ff091aa 100644 --- a/source/gameengine/GameLogic/SCA_IController.cpp +++ b/source/gameengine/GameLogic/SCA_IController.cpp @@ -35,10 +35,6 @@ #include <stdio.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_IController::SCA_IController(SCA_IObject* gameobj) : SCA_ILogicBrick(gameobj), diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp index b82fc4e2dd7..f2e1a8dd151 100644 --- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp +++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp @@ -29,10 +29,6 @@ #include "SCA_ILogicBrick.h" #include "PyObjectPlus.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_LogicManager* SCA_ILogicBrick::m_sCurrentLogicManager = NULL; SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj) diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp index c43e5ed0598..7c0a5b2db15 100644 --- a/source/gameengine/GameLogic/SCA_IObject.cpp +++ b/source/gameengine/GameLogic/SCA_IObject.cpp @@ -35,10 +35,6 @@ #include "MT_Point3.h" #include "ListValue.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0); SG_QList SCA_IObject::m_activeBookmarkedControllers; diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp index b11daf6653f..75e323efe94 100644 --- a/source/gameengine/GameLogic/SCA_IScene.cpp +++ b/source/gameengine/GameLogic/SCA_IScene.cpp @@ -29,10 +29,6 @@ #include "SCA_IScene.h" #include "Value.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_DebugProp::SCA_DebugProp(): m_obj(NULL) { } diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp index c9c858fd868..bff02326c9c 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.cpp +++ b/source/gameengine/GameLogic/SCA_ISensor.cpp @@ -37,10 +37,6 @@ #include <stdio.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* Native functions */ void SCA_ISensor::ReParent(SCA_IObject* parent) { diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.cpp b/source/gameengine/GameLogic/SCA_JoystickManager.cpp index 94330e52da9..5a975552d3d 100644 --- a/source/gameengine/GameLogic/SCA_JoystickManager.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickManager.cpp @@ -30,9 +30,6 @@ //#include <vector> #include "SCA_ISensor.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif //using namespace std; diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp index b79b014a161..5ab42ae7608 100644 --- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp +++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp @@ -36,10 +36,6 @@ #include <iostream> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_JoystickSensor::SCA_JoystickSensor(class SCA_JoystickManager* eventmgr, SCA_IObject* gameobj, diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp index 224a3bbaf80..c49d65226dc 100644 --- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp +++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp @@ -33,10 +33,6 @@ #include "StringValue.h" #include "SCA_IInputDevice.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp index 9f9eb8a785f..d003c5618f1 100644 --- a/source/gameengine/GameLogic/SCA_LogicManager.cpp +++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp @@ -36,10 +36,6 @@ #include "SCA_PythonController.h" #include <set> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_LogicManager::SCA_LogicManager() { diff --git a/source/gameengine/GameLogic/SCA_MouseManager.cpp b/source/gameengine/GameLogic/SCA_MouseManager.cpp index 4f5d199e163..19d7422df1d 100644 --- a/source/gameengine/GameLogic/SCA_MouseManager.cpp +++ b/source/gameengine/GameLogic/SCA_MouseManager.cpp @@ -30,10 +30,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 // This warning tells us about truncation of __long__ stl-generated names. // It can occasionally cause DevStudio to have internal compiler warnings. diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp index 10835f13d54..9f4b25986b0 100644 --- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp +++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp @@ -38,10 +38,6 @@ #include "ConstExpr.h" #include <iostream> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_NANDController.cpp b/source/gameengine/GameLogic/SCA_NANDController.cpp index 233adcb76dd..c09a53d8ac7 100644 --- a/source/gameengine/GameLogic/SCA_NANDController.cpp +++ b/source/gameengine/GameLogic/SCA_NANDController.cpp @@ -34,10 +34,6 @@ #include "SCA_LogicManager.h" #include "BoolValue.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_NORController.cpp b/source/gameengine/GameLogic/SCA_NORController.cpp index 7c0a4e89e22..8ebd79efcfa 100644 --- a/source/gameengine/GameLogic/SCA_NORController.cpp +++ b/source/gameengine/GameLogic/SCA_NORController.cpp @@ -34,10 +34,6 @@ #include "SCA_LogicManager.h" #include "BoolValue.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_ORController.cpp b/source/gameengine/GameLogic/SCA_ORController.cpp index 6df566f4695..a638147e211 100644 --- a/source/gameengine/GameLogic/SCA_ORController.cpp +++ b/source/gameengine/GameLogic/SCA_ORController.cpp @@ -34,10 +34,6 @@ #include "SCA_LogicManager.h" #include "BoolValue.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp index 4ead0c54392..c1b49d32712 100644 --- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp +++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp @@ -34,10 +34,6 @@ #include "Operator2Expr.h" #include "ConstExpr.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp index d78a9afbaca..f6a1b257c18 100644 --- a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp @@ -29,10 +29,6 @@ #include "SCA_ISensor.h" #include "SCA_PropertyEventManager.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_PropertyEventManager::SCA_PropertyEventManager(class SCA_LogicManager* logicmgr) : SCA_EventManager(logicmgr, PROPERTY_EVENTMGR) diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp index 24dbdb94f95..be86b976a70 100644 --- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp +++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp @@ -41,10 +41,6 @@ #include "FloatValue.h" #include <stdio.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr, SCA_IObject* gameobj, const STR_String& propname, diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp index b7367221f80..45d3be01bbb 100644 --- a/source/gameengine/GameLogic/SCA_PythonController.cpp +++ b/source/gameengine/GameLogic/SCA_PythonController.cpp @@ -43,10 +43,6 @@ #include <algorithm> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - // initialize static member variables SCA_PythonController* SCA_PythonController::m_sCurrentController = NULL; diff --git a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp index 3b4cdd701a6..7951a749254 100644 --- a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp +++ b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp @@ -22,10 +22,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #include "SCA_PythonKeyboard.h" #include "SCA_IInputDevice.h" diff --git a/source/gameengine/GameLogic/SCA_PythonMouse.cpp b/source/gameengine/GameLogic/SCA_PythonMouse.cpp index 278b967355b..ccbac882c96 100644 --- a/source/gameengine/GameLogic/SCA_PythonMouse.cpp +++ b/source/gameengine/GameLogic/SCA_PythonMouse.cpp @@ -22,10 +22,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #include "SCA_PythonMouse.h" #include "SCA_IInputDevice.h" #include "RAS_ICanvas.h" diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp index ee9288cc0a6..4b90ca7dadf 100644 --- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp +++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp @@ -37,10 +37,6 @@ #include "math.h" #include "MT_Transform.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp index dc5aa3739ee..a0ffed57ba5 100644 --- a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp @@ -37,10 +37,6 @@ using namespace std; #include <iostream> #include <stdio.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - SCA_RandomEventManager::SCA_RandomEventManager(class SCA_LogicManager* logicmgr) : SCA_EventManager(logicmgr, RANDOM_EVENTMGR) { diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp index 644b0a4a9ea..f5cd4b07458 100644 --- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp +++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp @@ -37,10 +37,6 @@ #include <limits.h> #include "SCA_RandomNumberGenerator.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* Period parameters */ #define N 624 #define M 397 diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp index 6605752a209..a7d18ff40d4 100644 --- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp +++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp @@ -36,10 +36,6 @@ #include "ConstExpr.h" #include <iostream> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp index cb0d232ffa8..d794a4f1227 100644 --- a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp +++ b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp @@ -26,10 +26,6 @@ * ***** END GPL LICENSE BLOCK ***** */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #ifdef WIN32 // This warning tells us about truncation of __long__ stl-generated names. diff --git a/source/gameengine/GameLogic/SCA_XNORController.cpp b/source/gameengine/GameLogic/SCA_XNORController.cpp index 73e45542ce4..9f54e41d110 100644 --- a/source/gameengine/GameLogic/SCA_XNORController.cpp +++ b/source/gameengine/GameLogic/SCA_XNORController.cpp @@ -34,10 +34,6 @@ #include "SCA_LogicManager.h" #include "BoolValue.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ diff --git a/source/gameengine/GameLogic/SCA_XORController.cpp b/source/gameengine/GameLogic/SCA_XORController.cpp index ea7b162e7f3..a58f30a3bed 100644 --- a/source/gameengine/GameLogic/SCA_XORController.cpp +++ b/source/gameengine/GameLogic/SCA_XORController.cpp @@ -34,10 +34,6 @@ #include "SCA_LogicManager.h" #include "BoolValue.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* ------------------------------------------------------------------------- */ /* Native functions */ /* ------------------------------------------------------------------------- */ |