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Diffstat (limited to 'source/gameengine/GameLogic')
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.cpp3
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_BasicEventManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_EventManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_IController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_IScene.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickManager.cpp3
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_MouseManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_NANDController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_NORController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyEventManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_PythonKeyboard.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_PythonMouse.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_RandomEventManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_TimeEventManager.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_XNORController.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_XORController.cpp4
38 files changed, 0 insertions, 150 deletions
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
index 24f919b7364..f6d24af0e67 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
@@ -26,9 +26,6 @@
#include "SCA_IActuator.h"
#include "SCA_2DFilterActuator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
#include <iostream>
SCA_2DFilterActuator::~SCA_2DFilterActuator()
diff --git a/source/gameengine/GameLogic/SCA_ANDController.cpp b/source/gameengine/GameLogic/SCA_ANDController.cpp
index 134e363708c..53c9be5215e 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.cpp
+++ b/source/gameengine/GameLogic/SCA_ANDController.cpp
@@ -34,10 +34,6 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp
index 5b2bdb07892..9a6ed25a203 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp
@@ -30,10 +30,6 @@
#include "SCA_ActuatorEventManager.h"
#include "SCA_ActuatorSensor.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_ActuatorEventManager::SCA_ActuatorEventManager(class SCA_LogicManager* logicmgr)
: SCA_EventManager(logicmgr, ACTUATOR_EVENTMGR)
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
index af5c3e7d364..c77e58d2f3b 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
@@ -34,10 +34,6 @@
#include "SCA_EventManager.h"
#include "SCA_LogicManager.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_ActuatorSensor::SCA_ActuatorSensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
const STR_String& actname)
diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
index d1d7ac2095e..7ecd286ea43 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp
@@ -35,10 +35,6 @@
#include <vector>
#include "SCA_ISensor.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
using namespace std;
SCA_AlwaysEventManager::SCA_AlwaysEventManager(class SCA_LogicManager* logicmgr)
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
index 6198a3ba471..0f3b81a057e 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
@@ -29,10 +29,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
diff --git a/source/gameengine/GameLogic/SCA_BasicEventManager.cpp b/source/gameengine/GameLogic/SCA_BasicEventManager.cpp
index f07d3309386..2fdb1a96216 100644
--- a/source/gameengine/GameLogic/SCA_BasicEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_BasicEventManager.cpp
@@ -35,10 +35,6 @@
#include <vector>
#include "SCA_ISensor.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
using namespace std;
SCA_BasicEventManager::SCA_BasicEventManager(class SCA_LogicManager* logicmgr)
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
index 502c2cb6370..701bcb2fc2f 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
@@ -29,10 +29,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
diff --git a/source/gameengine/GameLogic/SCA_EventManager.cpp b/source/gameengine/GameLogic/SCA_EventManager.cpp
index c78acd380e0..3a4a06ebfbd 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_EventManager.cpp
@@ -30,10 +30,6 @@
#include "SCA_EventManager.h"
#include "SCA_ISensor.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_EventManager::SCA_EventManager(SCA_LogicManager* logicmgr, EVENT_MANAGER_TYPE mgrtype)
:m_logicmgr(logicmgr),
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.cpp b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
index 0db36099984..b678648ca58 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.cpp
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.cpp
@@ -38,10 +38,6 @@
#include <stdio.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
diff --git a/source/gameengine/GameLogic/SCA_IActuator.cpp b/source/gameengine/GameLogic/SCA_IActuator.cpp
index 9755d151fb3..b836227895f 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_IActuator.cpp
@@ -29,10 +29,6 @@
#include "SCA_IActuator.h"
#include <stdio.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
using namespace std;
SCA_IActuator::SCA_IActuator(SCA_IObject* gameobj, KX_ACTUATOR_TYPE type) :
diff --git a/source/gameengine/GameLogic/SCA_IController.cpp b/source/gameengine/GameLogic/SCA_IController.cpp
index c72dfcc696c..c291ff091aa 100644
--- a/source/gameengine/GameLogic/SCA_IController.cpp
+++ b/source/gameengine/GameLogic/SCA_IController.cpp
@@ -35,10 +35,6 @@
#include <stdio.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_IController::SCA_IController(SCA_IObject* gameobj)
:
SCA_ILogicBrick(gameobj),
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index b82fc4e2dd7..f2e1a8dd151 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -29,10 +29,6 @@
#include "SCA_ILogicBrick.h"
#include "PyObjectPlus.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_LogicManager* SCA_ILogicBrick::m_sCurrentLogicManager = NULL;
SCA_ILogicBrick::SCA_ILogicBrick(SCA_IObject* gameobj)
diff --git a/source/gameengine/GameLogic/SCA_IObject.cpp b/source/gameengine/GameLogic/SCA_IObject.cpp
index c43e5ed0598..7c0a5b2db15 100644
--- a/source/gameengine/GameLogic/SCA_IObject.cpp
+++ b/source/gameengine/GameLogic/SCA_IObject.cpp
@@ -35,10 +35,6 @@
#include "MT_Point3.h"
#include "ListValue.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
MT_Point3 SCA_IObject::m_sDummy=MT_Point3(0,0,0);
SG_QList SCA_IObject::m_activeBookmarkedControllers;
diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp
index b11daf6653f..75e323efe94 100644
--- a/source/gameengine/GameLogic/SCA_IScene.cpp
+++ b/source/gameengine/GameLogic/SCA_IScene.cpp
@@ -29,10 +29,6 @@
#include "SCA_IScene.h"
#include "Value.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_DebugProp::SCA_DebugProp(): m_obj(NULL)
{
}
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index c9c858fd868..bff02326c9c 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -37,10 +37,6 @@
#include <stdio.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* Native functions */
void SCA_ISensor::ReParent(SCA_IObject* parent)
{
diff --git a/source/gameengine/GameLogic/SCA_JoystickManager.cpp b/source/gameengine/GameLogic/SCA_JoystickManager.cpp
index 94330e52da9..5a975552d3d 100644
--- a/source/gameengine/GameLogic/SCA_JoystickManager.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickManager.cpp
@@ -30,9 +30,6 @@
//#include <vector>
#include "SCA_ISensor.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
//using namespace std;
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index b79b014a161..5ab42ae7608 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -36,10 +36,6 @@
#include <iostream>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_JoystickSensor::SCA_JoystickSensor(class SCA_JoystickManager* eventmgr,
SCA_IObject* gameobj,
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index 224a3bbaf80..c49d65226dc 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -33,10 +33,6 @@
#include "StringValue.h"
#include "SCA_IInputDevice.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.cpp b/source/gameengine/GameLogic/SCA_LogicManager.cpp
index 9f9eb8a785f..d003c5618f1 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.cpp
+++ b/source/gameengine/GameLogic/SCA_LogicManager.cpp
@@ -36,10 +36,6 @@
#include "SCA_PythonController.h"
#include <set>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_LogicManager::SCA_LogicManager()
{
diff --git a/source/gameengine/GameLogic/SCA_MouseManager.cpp b/source/gameengine/GameLogic/SCA_MouseManager.cpp
index 4f5d199e163..19d7422df1d 100644
--- a/source/gameengine/GameLogic/SCA_MouseManager.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseManager.cpp
@@ -30,10 +30,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index 10835f13d54..9f4b25986b0 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -38,10 +38,6 @@
#include "ConstExpr.h"
#include <iostream>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_NANDController.cpp b/source/gameengine/GameLogic/SCA_NANDController.cpp
index 233adcb76dd..c09a53d8ac7 100644
--- a/source/gameengine/GameLogic/SCA_NANDController.cpp
+++ b/source/gameengine/GameLogic/SCA_NANDController.cpp
@@ -34,10 +34,6 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_NORController.cpp b/source/gameengine/GameLogic/SCA_NORController.cpp
index 7c0a4e89e22..8ebd79efcfa 100644
--- a/source/gameengine/GameLogic/SCA_NORController.cpp
+++ b/source/gameengine/GameLogic/SCA_NORController.cpp
@@ -34,10 +34,6 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_ORController.cpp b/source/gameengine/GameLogic/SCA_ORController.cpp
index 6df566f4695..a638147e211 100644
--- a/source/gameengine/GameLogic/SCA_ORController.cpp
+++ b/source/gameengine/GameLogic/SCA_ORController.cpp
@@ -34,10 +34,6 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 4ead0c54392..c1b49d32712 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -34,10 +34,6 @@
#include "Operator2Expr.h"
#include "ConstExpr.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
index d78a9afbaca..f6a1b257c18 100644
--- a/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp
@@ -29,10 +29,6 @@
#include "SCA_ISensor.h"
#include "SCA_PropertyEventManager.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_PropertyEventManager::SCA_PropertyEventManager(class SCA_LogicManager* logicmgr)
: SCA_EventManager(logicmgr, PROPERTY_EVENTMGR)
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 24dbdb94f95..be86b976a70 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -41,10 +41,6 @@
#include "FloatValue.h"
#include <stdio.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_PropertySensor::SCA_PropertySensor(SCA_EventManager* eventmgr,
SCA_IObject* gameobj,
const STR_String& propname,
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index b7367221f80..45d3be01bbb 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -43,10 +43,6 @@
#include <algorithm>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
// initialize static member variables
SCA_PythonController* SCA_PythonController::m_sCurrentController = NULL;
diff --git a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp
index 3b4cdd701a6..7951a749254 100644
--- a/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp
@@ -22,10 +22,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#include "SCA_PythonKeyboard.h"
#include "SCA_IInputDevice.h"
diff --git a/source/gameengine/GameLogic/SCA_PythonMouse.cpp b/source/gameengine/GameLogic/SCA_PythonMouse.cpp
index 278b967355b..ccbac882c96 100644
--- a/source/gameengine/GameLogic/SCA_PythonMouse.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonMouse.cpp
@@ -22,10 +22,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#include "SCA_PythonMouse.h"
#include "SCA_IInputDevice.h"
#include "RAS_ICanvas.h"
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index ee9288cc0a6..4b90ca7dadf 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -37,10 +37,6 @@
#include "math.h"
#include "MT_Transform.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
index dc5aa3739ee..a0ffed57ba5 100644
--- a/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomEventManager.cpp
@@ -37,10 +37,6 @@ using namespace std;
#include <iostream>
#include <stdio.h>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
SCA_RandomEventManager::SCA_RandomEventManager(class SCA_LogicManager* logicmgr)
: SCA_EventManager(logicmgr, RANDOM_EVENTMGR)
{
diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
index 644b0a4a9ea..f5cd4b07458 100644
--- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp
@@ -37,10 +37,6 @@
#include <limits.h>
#include "SCA_RandomNumberGenerator.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* Period parameters */
#define N 624
#define M 397
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index 6605752a209..a7d18ff40d4 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -36,10 +36,6 @@
#include "ConstExpr.h"
#include <iostream>
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
index cb0d232ffa8..d794a4f1227 100644
--- a/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
+++ b/source/gameengine/GameLogic/SCA_TimeEventManager.cpp
@@ -26,10 +26,6 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
// This warning tells us about truncation of __long__ stl-generated names.
diff --git a/source/gameengine/GameLogic/SCA_XNORController.cpp b/source/gameengine/GameLogic/SCA_XNORController.cpp
index 73e45542ce4..9f54e41d110 100644
--- a/source/gameengine/GameLogic/SCA_XNORController.cpp
+++ b/source/gameengine/GameLogic/SCA_XNORController.cpp
@@ -34,10 +34,6 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */
diff --git a/source/gameengine/GameLogic/SCA_XORController.cpp b/source/gameengine/GameLogic/SCA_XORController.cpp
index ea7b162e7f3..a58f30a3bed 100644
--- a/source/gameengine/GameLogic/SCA_XORController.cpp
+++ b/source/gameengine/GameLogic/SCA_XORController.cpp
@@ -34,10 +34,6 @@
#include "SCA_LogicManager.h"
#include "BoolValue.h"
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
/* ------------------------------------------------------------------------- */
/* Native functions */
/* ------------------------------------------------------------------------- */