Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_MouseDevice.h')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_MouseDevice.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
index c5576d1d234..2db1b1ec34c 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
@@ -41,7 +41,7 @@
/**
* Generic Ketsji mouse device.
- * @see SCA_IInputDevice
+ * \see SCA_IInputDevice
*/
class GPC_MouseDevice : public SCA_IInputDevice
{
@@ -65,39 +65,39 @@ public:
/**
* Call this routine to update the mouse device when a button state changes.
- * @param button Which button state changes.
- * @param isDown The new state of the button.
- * @param x Position x-coordinate of the cursor at the time of the state change.
- * @param y Position y-coordinate of the cursor at the time of the state change.
- * @return Indication as to whether the event was processed.
+ * \param button Which button state changes.
+ * \param isDown The new state of the button.
+ * \param x Position x-coordinate of the cursor at the time of the state change.
+ * \param y Position y-coordinate of the cursor at the time of the state change.
+ * \return Indication as to whether the event was processed.
*/
virtual bool ConvertButtonEvent(TButtonId button, bool isDown);
/**
* Call this routine to update the mouse device when a button state and
* cursor position changes at the same time (e.g. in Win32 messages).
- * @param button Which button state changes.
- * @param isDown The new state of the button.
- * @param x Position x-coordinate of the cursor at the time of the state change.
- * @param y Position y-coordinate of the cursor at the time of the state change.
- * @return Indication as to whether the event was processed.
+ * \param button Which button state changes.
+ * \param isDown The new state of the button.
+ * \param x Position x-coordinate of the cursor at the time of the state change.
+ * \param y Position y-coordinate of the cursor at the time of the state change.
+ * \return Indication as to whether the event was processed.
*/
virtual bool ConvertButtonEvent(TButtonId button, bool isDown, int x, int y);
/**
* Call this routine to update the mouse device when the cursor has moved.
- * @param x Position x-coordinate of the cursor.
- * @param y Position y-coordinate of the cursor.
- * @return Indication as to whether the event was processed.
+ * \param x Position x-coordinate of the cursor.
+ * \param y Position y-coordinate of the cursor.
+ * \return Indication as to whether the event was processed.
*/
virtual bool ConvertMoveEvent(int x, int y);
protected:
/**
* This routine converts a single mouse event to a Ketsji mouse event.
- * @param kxevent Ketsji event code.
- * @param eventval Value for this event.
- * @return Indication as to whether the event was processed.
+ * \param kxevent Ketsji event code.
+ * \param eventval Value for this event.
+ * \return Indication as to whether the event was processed.
*/
virtual bool ConvertEvent(KX_EnumInputs kxevent, int eventval);
};