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Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h')
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h new file mode 100644 index 00000000000..392e27209e2 --- /dev/null +++ b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h @@ -0,0 +1,87 @@ +/** + * $Id$ + * + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef __GPC_POLYGONMATERIAL +#define __GPC_POLYGONMATERIAL + +#include "RAS_IPolygonMaterial.h" + + +class GPC_PolygonMaterial : public RAS_IPolyMaterial +{ + struct TFace* m_tface; + +public: + GPC_PolygonMaterial(const STR_String& texname, bool ba, const STR_String& matname, + int tile, int tileXrep, int tileYrep, int mode, int transparant, + int lightlayer, bool bIsTriangle, void* clientobject, void* tpage); + + virtual ~GPC_PolygonMaterial(void); + + /** + * Returns the caching information for this material, + * This can be used to speed up the rasterizing process. + * @return The caching information. + */ + virtual TCachingInfo GetCachingInfo(void) const; + + /** + * Activates the material in the (OpenGL) rasterizer. + * On entry, the cachingInfo contains info about the last activated material. + * On exit, the cachingInfo should contain updated info about this material. + * @param rasty The rasterizer in which the material should be active. + * @param cachingInfo The information about the material used to speed up rasterizing. + */ + virtual void Activate(RAS_IRasterizer* rasty, TCachingInfo& cachingInfo) const; + + /** + * Returns the Blender texture face structure that is used for this material. + * @return The material's texture face. + */ + TFace* GetTFace(void) const; + + static void SetMipMappingEnabled(bool enabled = false); +}; + + +inline TFace* GPC_PolygonMaterial::GetTFace(void) const +{ + return m_tface; +} + +inline GPC_PolygonMaterial::TCachingInfo GPC_PolygonMaterial::GetCachingInfo(void) const +{ + return GetTFace(); +} + + +#endif // __GPC_POLYGONMATERIAL_H |