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Diffstat (limited to 'source/gameengine/GamePlayer/common/bmfont.cpp')
-rw-r--r--source/gameengine/GamePlayer/common/bmfont.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp
index dd7126b2944..4c1c6ae5604 100644
--- a/source/gameengine/GamePlayer/common/bmfont.cpp
+++ b/source/gameengine/GamePlayer/common/bmfont.cpp
@@ -147,7 +147,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step)
bmfont->glyphs[i].advance = buffer[index++];
bmfont->glyphs[i].reserved = buffer[index++];
/* MAART:
- if (G.f & G_DEBUG) {
+ if (G.debug & G_DEBUG) {
printfGlyph(&bmfont->glyphs[i]);
}
*/
@@ -156,7 +156,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step)
MEM_freeN(buffer);
/* MAART:
- if (G.f & G_DEBUG) {
+ if (G.debug & G_DEBUG) {
printf("Oldy = %d Newy = %d\n", ibuf->y, ibuf->y - ysize);
printf("glyphcount = %d\n", glyphcount);
printf("bytes = %d\n", bytes);
@@ -295,7 +295,7 @@ void matrixGlyph(ImBuf * ibuf, unsigned short unicode,
*advance = (float)(2.0 * bmfont->glyphs[index].advance / (float) bmfont->glyphs[0].advance);
// printfGlyph(&bmfont->glyphs[index]);
- // printf("%c %d %0.5f %0.5f %0.5f %0.5f %0.5f \n", unicode, index, *sizex, *sizey, *transx, *transy, *advance);
+ // printf("%c %d %0.5f %0.5f %0.5f %0.5f %0.5f\n", unicode, index, *sizex, *sizey, *transx, *transy, *advance);
}
}
}