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Diffstat (limited to 'source/gameengine/GamePlayer/common/bmfont.cpp')
-rw-r--r--source/gameengine/GamePlayer/common/bmfont.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp
index 6f40d13fe7a..fe6f2187138 100644
--- a/source/gameengine/GamePlayer/common/bmfont.cpp
+++ b/source/gameengine/GamePlayer/common/bmfont.cpp
@@ -104,7 +104,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step)
ysize = (bytes + (ibuf->x - 1)) / ibuf->x;
if (ysize < ibuf->y) {
- // we're first going to copy all data into a liniar buffer.
+ // we're first going to copy all data into a linear buffer.
// step can be 4 or 1 bytes, and the data is not sequential because
// the bitmap was flipped vertically.